← Back Card Profile (by Name)

Lyev Skyknight 2X2

Other printings of "Lyev Skyknight": GK2 #16 RTR #179 PIO #231 2X2 #246

Card

id1058
artistJohannes Voss
artistIds3593dd7e-c547-4a32-81cd-7da725f60118
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank17960
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{U}
manaValue3
nameLyev Skyknight
number246
originalPrintings
originalReleaseDate
originalTextFlying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
otherFaceIds
power3
printings2X2, GK2, PIO, RTR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCode2X2
side
signature
sourceProducts{'foil': ['66793ae3-270b-5a9f-8a25-15e689c11508', 'a095d6b7-ab51-59c2-a2c2-363cf85147cd'], 'nonfoil': ['66793ae3-270b-5a9f-8a25-15e689c11508']}
subsets
subtypesHuman, Knight
supertypes
textFlying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
toughness1
typeCreature — Human Knight
typesCreature
uuid3240ee59-b746-5bd3-b4af-1eaed503143d
variations
watermark
setNameDouble Masters 2022

Identifiers

id1058
cardKingdomEtchedId
cardKingdomFoilId263752
cardKingdomId263328
cardsphereFoilId90624
cardsphereId90587
deckboxId66549
mcmId665788
mcmMetaId206437
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id73902e37-5095-5c16-85ee-265195f94855
mtgoFoilId
mtgoId101976
multiverseId571579
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2f3e1033-428a-4263-8813-fdb8bb4b6425
scryfallIllustrationId83d2d671-9e41-4e95-838d-ba0d5636bd29
scryfallOracleId191ec087-7817-4c56-b2d5-66de5c663536
tcgplayerEtchedProductId
tcgplayerProductId277210
uuid3240ee59-b746-5bd3-b4af-1eaed503143d

Legalities

id1058
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3240ee59-b746-5bd3-b4af-1eaed503143d
vintageLegal

Purchase URLs

id1058
cardKingdomhttps://mtgjson.com/links/d3564b686c38cc02
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2cd36b04cafc1b35
cardmarkethttps://mtgjson.com/links/62855c5180e16d99
tcgplayerhttps://mtgjson.com/links/c34151f8c2d12e7d
tcgplayerEtched
uuid3240ee59-b746-5bd3-b4af-1eaed503143d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified徕夫空骑士生物 ~人类/骑士飞行
当徕夫空骑士进战场时,拘留目标由对手操控的非地永久物。(直到你的下一个回合,该永久物不能进行攻击或阻挡,其起动式异能也不能起动。)
572903
FrenchChevalière céleste de LyevCréature : humain et chevalierVol
Quand la Chevalière céleste de Lyev arrive sur le champ de bataille, détenez un permanent non-terrain ciblé qu'un adversaire contrôle. (Jusqu'à votre prochain tour, ce permanent ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.)
572241
GermanLyev-HimmelsritterKreatur — Mensch, RitterFliegend
Wenn der Lyev-Himmelsritter ins Spiel kommt, inhaftiere eine bleibende Karte deiner Wahl, die kein Land ist und die ein Gegner kontrolliert. (Bis zu deinem nächsten Zug kann jene bleibende Karte nicht angreifen oder blocken und ihre aktivierten Fähigkeiten können nicht aktiviert werden.)
571910
Japaneseリーヴの空騎士クリーチャー — 人間・騎士飛行
リーヴの空騎士が戦場に出たとき、対戦相手がコントロールしていて土地でないパーマネント1つを対象とする。それを留置する。(次のあなたのターンまで、そのパーマネントでは攻撃もブロックもできず、それの起動型能力は起動できない。)
572572

Rulings

datetext
2013-04-15Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
2013-04-15If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Tip: bookmark this page with your query parameters for quick access.