Other printings of "Lost Auramancers": FUT #11 TSR #24
| id | 34911 |
|---|---|
| artist | Brandon Kitkouski |
| artistIds | 0330b5e8-2cf0-4ecb-8fd7-e20a18bdeb20 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 15061 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Vanishing |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W}{W} |
| manaValue | 4 |
| name | Lost Auramancers |
| number | 11 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library. |
| otherFaceIds | |
| power | 3 |
| printings | FUT, TSR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | FUT |
| side | |
| signature | |
| sourceProducts | {'foil': ['d8b268d0-0431-515c-89b1-b21af3c467fc', 'e6e772ad-c2d8-5030-891b-897766e58924'], 'nonfoil': ['624d9e34-1b31-5066-bc0f-14eab4265b5a', 'e6e772ad-c2d8-5030-891b-897766e58924']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | |
| text | Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle. |
| toughness | 3 |
| type | Creature — Human Wizard |
| types | Creature |
| uuid | f3c162fa-25ad-5e4b-b9ba-c30ee8651cb2 |
| variations | |
| watermark | |
| setName | Future Sight |
| id | 34911 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 122528 |
| cardKingdomId | 122348 |
| cardsphereFoilId | 18710 |
| cardsphereId | 18711 |
| deckboxId | 1570 |
| mcmId | 15003 |
| mcmMetaId | 8932 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d4232c40-83de-5435-bbfa-8a4de58b59d2 |
| mtgoFoilId | 26609 |
| mtgoId | 26608 |
| multiverseId | 126146 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 834bfc49-9411-4a0f-b79b-d0d35f898952 |
| scryfallIllustrationId | 33493a1e-c7b7-4269-ae0b-60f7f7369a33 |
| scryfallOracleId | 9adf1568-248a-4a41-807e-2d7bc6f4f84d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 14926 |
| uuid | f3c162fa-25ad-5e4b-b9ba-c30ee8651cb2 |
| id | 34911 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | f3c162fa-25ad-5e4b-b9ba-c30ee8651cb2 |
| vintage | Legal |
| id | 34911 |
|---|---|
| cardKingdom | https://mtgjson.com/links/fa9643b8d9202ba2 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/65bf1ec38a3aefd9 |
| cardmarket | https://mtgjson.com/links/2da12a85a61b9c42 |
| tcgplayer | https://mtgjson.com/links/0bbf0d6f30039a02 |
| tcgplayerEtched | |
| uuid | f3c162fa-25ad-5e4b-b9ba-c30ee8651cb2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 迷失灵气法师 | 生物~人类/法术师 | 消逝3(此生物进场时上面有三个计时指示物。 在你的维持开始时,从其上移去一个计时指示物。 当移去最后一个时,将它牺牲。) 当迷失灵气法师从场上置入坟墓场时,若其上没有计时指示物,则你可以从你的牌库中搜寻一张结界牌并将之放置进场。 若你如此作,则将你的牌库洗牌。 | 144004 | ||
| French | Auramanciens égarés | Créature : humain et sorcier | Disparition 3 (Ce permanent arrive en jeu avec, sur lui, trois marqueurs « temps ». Au début de votre entretien, retirez-lui un marqueur « temps ». Quand le dernier marqueur est retiré, sacrifiez le permanent.) Quand les Auramanciens égarés sont mis dans un cimetière depuis le jeu, s'ils n'avaient pas de marqueurs « temps » sur eux, vous pouvez chercher dans votre bibliothèque une carte d'enchantement et la mettre en jeu. Si vous faites ainsi, mélangez ensuite votre bibliothèque. | 145608 | ||
| German | Verlorene Auraschöpfer | Kreatur — Mensch, Zauberer | Verschwinden 3 (Diese bleibende Karte kommt mit drei Zeitmarken ins Spiel. Entferne zu Beginn deines Versorgungssegments eine Zeitmarke von ihr. Wenn die letzte Zeitmarke entfernt wird, opfere sie.) Wenn die Verlorenen Auraschöpfer aus dem Spiel auf einen Friedhof gelegt werden und falls auf ihnen keine Zeitmarken liegen, kannst du deine Bibliothek nach einer Verzauberungskarte durchsuchen und sie ins Spiel bringen. Falls du dies tust, mische danach deine Bibliothek. | 143938 | ||
| Italian | Auramanti Persi | Creatura — Mago Umano | Evanescenza 3 (Questo permanente entra in gioco con tre segnalini tempo su di esso. All'inizio del tuo mantenimento, rimuovi un segnalino tempo da esso. Quando l'ultimo viene rimosso, sacrificalo.) Quando gli Auramanti Persi vengono messi in un cimitero dal gioco, se non avevano segnalini tempo su di essi, puoi passare in rassegna il tuo grimorio per una carta incantesimo e metterla in gioco. Se lo fai, rimescola il tuo grimorio. | 145509 | ||
| Japanese | 迷えるオーラ術師 | クリーチャー — 人間・ウィザード | 消失 3 (このパーマネントは、時間カウンターが3個置かれた状態で場に出る。 あなたのアップキープの開始時に、それの上から時間カウンターを1個取り除く。 最後の1個が取り除かれたとき、それを生け贄に捧げる。) 迷えるオーラ術師が場からいずれかの墓地に置かれたとき、それの上に時間カウンターが置かれていなかった場合、あなたはあなたのライブラリーからエンチャント・カードを1枚探して場に出してもよい。 そうした場合、あなたのライブラリーを切り直す。 | 145707 | ||
| Portuguese (Brazil) | Auromantes Perdidos | Criatura — Mago Humano | Desaparecer 3 (Esta permanente entra em jogo com três marcadores temporais sobre ela. No início de sua manutenção, remova um marcador temporal dela. Quando o último for removido, sacrifique-a.) Quando Auromantes Perdidos é colocado em um cemitério vindo do jogo, se ele não tiver marcadores temporais, você poderá procurar em seu grimório um card de encantamento e colocá-lo em jogo. Se o fizer, embaralhe seu grimório. | 144501 | ||
| Russian | Забытые Ауроманты | Существо — Человек Чародей | Исчезновение 3 (Этот перманент входит в игру с тремя временными жетонами на нем. В начале вашего шага поддержки удалите с него один временной жетон. Когда последний жетон будет удален, пожертвуйте этот перманент.) Когда Забытые Ауроманты попадают из игры на кладбище, и если на них не было временных жетонов, вы можете поискать карту чар в вашей библиотеке и положить ее в игру. Если вы это делаете, перетасуйте вашу библиотеку. | 144402 | ||
| Spanish | Auramantes perdidos | Criatura — Hechicero humano | Desmaterializarse 3 (Este permanente entra en juego con tres contadores de tiempo sobre él. Al comienzo de tu mantenimiento, remueve un contador de tiempo de él. Cuando sea removido el último, sacrifícalo.) Cuando los Auramantes perdidos vayan a un cementerio desde el juego, si no tenían contadores de tiempo sobre ellos, puedes buscar en tu biblioteca una carta de encantamiento y ponerla en juego. Si lo haces, baraja tu biblioteca. | 144303 |
| date | text |
|---|---|
| 2021-03-19 | If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone. |
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