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Keeper of the Accord PIP

Other printings of "Keeper of the Accord": PLST #CMR-27 CMR #27 PCMR #27p MKC #70 PIP #164 MOC #191 PIP #451 CMR #621 PIP #692 PIP #979 PRM #86016

Card

id68837
artistLeanna Crossan
artistIds976cfe82-042e-4c2a-b762-2bc3e86cb6d0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1031
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameKeeper of the Accord
number979
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsCMR, MKC, MOC, PCMR, PIP, PLST, PRM
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesHuman, Soldier
supertypes
textAt the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
toughness4
typeCreature — Human Soldier
typesCreature
uuiddf278d61-9348-56db-a847-8ff9004ce66d
variations8dbc7f3a-50ba-5210-96ea-3825c74339b1, 4ba93982-f2d7-5c34-9600-54667b5688ab, d26b7e9e-0fee-5517-84d3-e2d97f68d7ea
watermark
setNameFallout

Identifiers

id68837
cardKingdomEtchedId
cardKingdomFoilId292609
cardKingdomId
cardsphereFoilId118452
cardsphereId
deckboxId89695
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id78a4b77b-d1a8-5fc4-8225-b0c5e3c147f5
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4575fce3-872a-4a97-a291-822988cb2745
scryfallIllustrationId55be7d57-ca7e-44a3-bb4d-685d23517111
scryfallOracleId49b9a3ac-d245-431a-bf40-64d1b8dc2b91
tcgplayerEtchedProductId
tcgplayerProductId539891
uuiddf278d61-9348-56db-a847-8ff9004ce66d

Legalities

id68837
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuiddf278d61-9348-56db-a847-8ff9004ce66d
vintageLegal

Purchase URLs

id68837
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c891b14e6b618e7c
cardmarket
tcgplayerhttps://mtgjson.com/links/9f3e5051df2ee3c2
tcgplayerEtched
uuiddf278d61-9348-56db-a847-8ff9004ce66d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10Both triggered abilities trigger at the same time. You may put them on the stack in either order.
2020-11-10If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect.

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