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Mindlink Mech NEO

Other printings of "Mindlink Mech": NEO #62 PNEO #62p PNEO #62s NEO #373 NEO #448 PRM #97921

Card

id59730
artistRobbie Trevino
artistIds34f236c4-d646-4e48-9723-9df5f507754d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank10194
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameMindlink Mech
number62
originalPrintings
originalReleaseDate
originalTextFlying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
otherFaceIds
power4
printingsNEO, PNEO, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '49fae8a2-c805-5e03-845d-f10f2bcf53d0', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '2fd065bf-485a-513b-8f53-9d0db6118cd2', '30b18d2b-36a8-5d51-b21c-998814c0e147', '72f2748e-43fa-5c39-b7c5-b2de389d8bf7', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesVehicle
supertypes
textFlying
Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
toughness3
typeArtifact — Vehicle
typesArtifact
uuid6adf63fd-0d34-5743-a805-873f63a3241f
variationsf886b418-f06b-5c47-a0cb-c37c5e69fe39, 13c324ec-7069-5a2d-8d06-c73cea57ba8d
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id59730
cardKingdomEtchedId
cardKingdomFoilId256912
cardKingdomId256609
cardsphereFoilId85063
cardsphereId84866
deckboxId62725
mcmId608198
mcmMetaId402150
mtgArenaId79486
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0d4f0c9d-f64d-587f-8788-96be191eaa23
mtgoFoilId
mtgoId97042
multiverseId548359
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId28273a5b-57b3-4b7a-b017-5886c171c9c9
scryfallIllustrationId935df888-910d-4b13-8a43-1fadd234aa29
scryfallOracleId009a4073-5946-4131-928c-c5c373745344
tcgplayerEtchedProductId
tcgplayerProductId262790
uuid6adf63fd-0d34-5743-a805-873f63a3241f

Legalities

id59730
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6adf63fd-0d34-5743-a805-873f63a3241f
vintageLegal

Purchase URLs

id59730
cardKingdomhttps://mtgjson.com/links/280e74a5dc3f9d64
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b2d1792db6bfd15e
cardmarkethttps://mtgjson.com/links/aaf458d1a40eae03
tcgplayerhttps://mtgjson.com/links/8c63e928b5e3f71c
tcgplayerEtched
uuid6adf63fd-0d34-5743-a805-873f63a3241f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified系灵机体神器 — 载具飞行
每当系灵机体每回合首度成为已搭载时,直到回合结束,系灵机体成为目标本回合中搭载它之非传奇生物的复制品,但它是4/3,额外是载具神器,且具有飞行异能。
搭载1
551104
Chinese Traditional繫靈機體神器 ~載具飛行
每當繫靈機體每回合首度成為已搭載時,直到回合結束,繫靈機體成為目標本回合中搭載它之非傳奇生物的複製品,但它是4/3,額外是載具神器,且具有飛行異能。
搭載1
551409
FrenchMecha cérébroreliéArtefact — véhiculeVol
À chaque fois que le Mecha cérébrorelié devient piloté pour la première fois à chaque tour, jusqu'à la fin du tour, le Mecha cérébrorelié devient une copie d'une créature non-légendaire ciblée qui l'a piloté ce tour-ci, excepté qu'elle est 4/3, que c'est un artefact Véhicule en plus de ses autres types, et qu'elle a le vol.
Pilotage 1
549274
GermanGedankenverbindungs-MechArtefakt — FahrzeugFliegend
Immer wenn der Gedankenverbindungs-Mech zum ersten Mal in einem Zug bemannt wird, wird er bis zum Ende des Zuges zu einer Kopie einer nichtlegendären Kreatur deiner Wahl, die ihn in diesem Zug bemannt hat, außer dass er 4/3 ist, zusätzlich zu seinen anderen Typen ein Fahrzeug-Artefakt ist und Flugfähigkeit hat.
Bemannen 1
548664
ItalianMecha del Legame MentaleArtefatto — VeicoloVolare
Ogniqualvolta il Mecha del Legame Mentale viene manovrato per la prima volta in ogni turno, fino alla fine del turno il Mecha del Legame Mentale diventa una copia di una creatura non leggendaria bersaglio che l'ha manovrato in questo turno, tranne che è 4/3, è un artefatto Veicolo in aggiunta ai suoi altri tipi e ha volare.
Manovrare 1
549579
Japanese精神連繋メカアーティファクト — 機体飛行
精神連繋メカが各ターンで最初に搭乗されるたび、そのターンにこれに搭乗して伝説でないクリーチャー1体を対象とする。ターン終了時まで、精神連繋メカは、4/3であり他のタイプに加えて機体・アーティファクトであり飛行を持つことを除きそれのコピーになる。
搭乗1
549884
Korean정신연결 메크마법물체 — 탑승물비행
매 턴 정신연결 메크가 처음 탑승될 때마다, 이 턴에 정신연결 메크에 탑승한 전설적이 아닌 생물을 목표로 정한다. 턴종료까지, 정신연결 메크는 그 생물의 복사본이 되지만, 4/3이고, 자신의 다른 유형에 더불어 탑승물 마법물체이며, 비행을 가진다.
탑승 1
550189
Portuguese (Brazil)Meca do Elo MentalArtefato — VeículoVoar
Toda vez que Meca do Elo Mental se torna tripulado pela primeira vez a cada turno, Meca do Elo Mental torna-se uma cópia da criatura não lendária alvo que a tripulou neste turno até o final do turno, exceto por ser 4/3, ser um artefato Veículo além de seus outros tipos e ter voar.
Tripular 1
550494
RussianМехатрон Связи РазумовАртефакт — МашинаПолет
Каждый раз, когда способность Экипажа Мехатрона Связи Разумов используется в первый раз в каждом ходу, Мехатрон Связи Разумов до конца хода становится копией целевого нелегендарного существа, которое входило в его экипаж в этом ходу, но при этом он 4/3, является артефактом Машиной в дополнение к своим другим типам и имеет Полет.
Экипаж 1
550799
SpanishMecha del enlace mentalArtefacto — VehículoVuela.
Siempre que el Mecha del enlace mental sea tripulado por primera vez cada turno, hasta el final del turno, el Mecha del enlace mental se convierte en una copia de la criatura objetivo que no sea legendaria que lo tripuló este turno, excepto que es un artefacto Vehículo 4/3 además de sus otros tipos y tiene la habilidad de volar.
Tripular 1.
548969

Rulings

datetext
2022-02-18If Mindlink Mech becomes a copy of a creature that is copying something else, it becomes a copy of whatever that creature is a copy of.
2022-02-18If a continuous effect that isn't a copy effect is modifying Mindlink Mech's power, toughness, or types, that effect will continue to apply to it after it becomes a copy.
2022-02-18If a player crews Mindlink Mech with a nonlegendary permanent that is not normally a creature or Vehicle, the resulting permanent Mindlink Mech becomes is a 0/0 artifact creature and will usually be put into its owner's graveyard. This is because a copy effect can't set the power and toughness of a permanent if being a creature isn't part of that permanent's copiable characteristics. The crew effect is then applied after the copy effect, and it becomes a creature with no defined power or toughness, so both are set to 0.
2022-02-18If the creature is a token, Mindlink Mech copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. It doesn't become a token.
2022-02-18Mindlink Mech copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below), except that it also has Mindlink Mech's types and is 4/3. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2022-02-18Mindlink Mech's second ability triggers as its crew ability resolves for the first time each turn.
2022-02-18Mindlink Mech's triggered ability can target only a creature that was tapped to pay its crew cost this turn.

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