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Mardu Charm KTK

Card

id44386
artistMathias Kollros
artistIds2ae0dd12-047c-4efb-80d7-bccc3bac5fba
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, R, W
colorIndicator
colorsB, R, W
defense
duelDeck
edhrecRank15488
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}{W}{B}
manaValue3
nameMardu Charm
number186
originalPrintings
originalReleaseDate
originalTextChoose one —\r
• Mardu Charm deals 4 damage to target creature.\r
• Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.\r
• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
otherFaceIds
power
printingsKTK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKTK
side
signature
sourceProducts{'foil': ['28ca606d-914c-5ab9-9604-da797f5be2d4', '82ebffce-506f-50bd-880a-82439e47861c'], 'nonfoil': ['718f2f04-c4f7-51a8-ba84-cf870a605fce', '82ebffce-506f-50bd-880a-82439e47861c', 'df74d8c9-d1a3-5cfc-979b-f2e142bd4974']}
subsets
subtypes
supertypes
textChoose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
toughness
typeInstant
typesInstant
uuid37032212-1ca0-5c1c-ac96-5f282ea03f05
variations
watermarkmardu
setNameKhans of Tarkir

Identifiers

id44386
cardKingdomEtchedId
cardKingdomFoilId196280
cardKingdomId195843
cardsphereFoilId23578
cardsphereId23579
deckboxId26146
mcmId269337
mcmMetaId210252
mtgArenaId58309
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id028bfc05-61a1-53a8-95a2-dcfd5610ba01
mtgoFoilId54129
mtgoId54128
multiverseId386593
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc35fb7a3-7c7f-4470-b1ad-5b8709a608e6
scryfallIllustrationIdd0803f16-de37-4bf3-8e0a-3aa34ed0d97b
scryfallOracleId147eabab-9d93-4cf4-811b-0efa3b84c5b5
tcgplayerEtchedProductId
tcgplayerProductId92969
uuid37032212-1ca0-5c1c-ac96-5f282ea03f05

Legalities

id44386
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid37032212-1ca0-5c1c-ac96-5f282ea03f05
vintageLegal

Purchase URLs

id44386
cardKingdomhttps://mtgjson.com/links/42e1003e4cc89110
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8f3d3db2fe901847
cardmarkethttps://mtgjson.com/links/b66265492fb5b0a7
tcgplayerhttps://mtgjson.com/links/3e894cfff6a40b5a
tcgplayerEtched
uuid37032212-1ca0-5c1c-ac96-5f282ea03f05

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified玛尔都护符瞬间选择一项~
•玛尔都护符对目标生物造成4点伤害。
•将两个1/1白色战士衍生生物放进战场。他们获得先攻异能直到回合结束。
•目标对手展示其手牌。你选择其中一张非生物且非地的牌。该牌手弃掉该牌。
386862
Chinese Traditional瑪爾都護符瞬間選擇一項~
•瑪爾都護符對目標生物造成4點傷害。
•將兩個1/1白色戰士衍生生物放進戰場。他們獲得先攻異能直到回合結束。
•目標對手展示其手牌。你選擇其中一張非生物且非地的牌。該玩家棄掉該牌。
387131
FrenchCharme de MarduÉphémèreChoisissez l'un —
• Le Charme de Mardu inflige 4 blessures à une créature ciblée.
• Mettez sur le champ de bataille deux jetons de créature 1/1 blanche Guerrier. Ils acquièrent l'initiative jusqu'à la fin du tour.
• L'adversaire ciblé révèle sa main. Vous y choisissez une carte non-créature, non-terrain. Ce joueur se défausse de cette carte.
387669
GermanMardu-AmulettSpontanzauberBestimme eines —
• Das Mardu-Amulett fügt einer Kreatur deiner Wahl 4 Schadenspunkte zu.
• Bringe zwei 1/1 weiße Krieger-Kreaturenspielsteine ins Spiel. Sie erhalten Erstschlag bis zum Ende des Zuges.
• Ein Gegner deiner Wahl zeigt die Karten auf seiner Hand offen vor. Du bestimmst eine Karte davon, die weder eine Kreatur noch ein Land ist. Dieser Spieler wirft diese Karte ab.
387400
ItalianTalismano MarduIstantaneoScegli uno —
• Il Talismano Mardu infligge 4 danni a una creatura bersaglio.
• Metti sul campo di battaglia due pedine creatura Guerriero 1/1 bianche. Hanno attacco improvviso fino alla fine del turno.
• Un avversario bersaglio rivela la sua mano. Scegli una carta non terra, non creatura da quella mano. Quel giocatore scarta quella carta.
387938
Japaneseマルドゥの魔除けインスタント以下から1つを選ぶ。
・クリーチャー1体を対象とする。マルドゥの魔除けはそれに4点のダメージを与える。
・白の1/1の戦士・クリーチャー・トークンを2体戦場に出す。ターン終了時まで、それらは先制攻撃を得る。
・対戦相手1人を対象とする。そのプレイヤーは自分の手札を公開する。あなたはその中のクリーチャーでも土地でもないカードを1枚選ぶ。そのプレイヤーはそのカードを捨てる。
388207
Korean마르두 부적순간마법하나를 선택한다 —
• 생물을 목표로 정한다. 마르두 부적은 그 생물에 피해 4점을 입힌다.
• 1/1 백색 전사 생물 토큰 두 개를 전장에 놓는다. 그 토큰들은 턴종료까지 선제공격을 얻는다.
• 상대를 목표로 정한다. 그 상대는 자신의 손을 공개한다. 그중 생물이 아니고 대지가 아닌 카드 한 장을 선택한다. 그 플레이어는 그 카드를 버린다.
388476
Portuguese (Brazil)Amuleto MarduMágica InstantâneaEscolha um —
• Amuleto Mardu causa 4 pontos de dano à criatura alvo.
• Coloque no campo de batalha duas fichas de criatura brancas 1/1 do tipo Guerreiro. Elas ganham iniciativa até o final do turno.
• O oponente alvo revela a própria mão. Você escolhe um card que não seja um terreno nem uma criatura da mão dele. Aquele jogador descarta aquele card.
388745
RussianТалисман МардуМгновенное заклинаниеВыберите одно —
• Талисман Марду наносит 4 повреждения целевому существу.
• Положите на поле битвы две фишки существа 1/1 белый Воин. Они получают Первый удар до конца хода.
• Целевой оппонент показывает свою руку. Вы выбираете из нее карту, не являющуюся ни существом, ни землей. Тот игрок сбрасывает ту карту.
389014
SpanishSortilegio marduInstantáneoElige uno:
• El Sortilegio mardu hace 4 puntos de daño a la criatura objetivo.
• Pon en el campo de batalla dos fichas de criatura Guerrero blancas 1/1. Ganan la habilidad de dañar primero hasta el final del turno.
• El oponente objetivo muestra su mano. Tú eliges de ahí una carta que no sea tierra ni criatura. Ese jugador descarta esa carta.
389283

Rulings

No rulings available.

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