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Kaito, Bane of Nightmares PDSK

Other printings of "Kaito, Bane of Nightmares": DSK #220 PDSK #220p PDSK #220s DSK #328 DSK #354 DSK #409

Card

id66170
artistJoshua Raphael
artistIds553b2a73-780f-414b-b2d7-3b7888821082
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank6378
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNinjutsu, Surveil
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{U}{B}
manaValue4
nameKaito, Bane of Nightmares
number220s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsDSK, PDSK
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePDSK
side
signature
sourceProducts{'foil': ['2606fe32-1d56-572c-a317-e73798c6458d']}
subsets
subtypesKaito
supertypesLegendary
textNinjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.
[+1]: You get an emblem with "Ninjas you control get +1/+1."
[0]: Surveil 2. Then draw a card for each opponent who lost life this turn.
[−2]: Tap target creature. Put two stun counters on it.
toughness
typeLegendary Planeswalker — Kaito
typesPlaneswalker
uuid8bd79d04-b659-5651-a8c4-3fc7ab573dd3
variationsf610fc89-e063-5c2e-9392-49286debb0d1
watermark
setNameDuskmourn: House of Horror Promos

Identifiers

id66170
cardKingdomEtchedId
cardKingdomFoilId302879
cardKingdomId
cardsphereFoilId127037
cardsphereId
deckboxId96965
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfaa8542a-9a31-50b4-9547-8cdc5545211c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9f7aadbf-46bf-4d1c-9981-436ea5e1fed6
scryfallIllustrationIda1ee2a49-c207-4e41-8a72-fdad57fec225
scryfallOracleIdfa43077b-5d8b-4fb1-8dda-2a9185e6715e
tcgplayerEtchedProductId
tcgplayerProductId580679
uuid8bd79d04-b659-5651-a8c4-3fc7ab573dd3

Legalities

id66170
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid8bd79d04-b659-5651-a8c4-3fc7ab573dd3
vintageLegal

Purchase URLs

id66170
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c6d8251acad195a5
cardmarket
tcgplayerhttps://mtgjson.com/links/16ff424c1b012c36
tcgplayerEtched
uuid8bd79d04-b659-5651-a8c4-3fc7ab573dd3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-09-20Although Kaito enters attacking when his ninjutsu ability resolves, he was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
2024-09-20As you activate Kaito's ninjutsu ability, you reveal Kaito from your hand and return the attacking creature. Kaito isn't put onto the battlefield until the ability resolves. If Kaito leaves your hand before then, he won't enter at all.
2024-09-20If an opponent lost life this turn and subsequently lost the game, Kaito's fourth ability still counts that player when determining how many cards to draw.
2024-09-20If at least one creature in combat has first strike or double strike, you can activate Kaito's ninjutsu ability during the first-strike combat damage step. In that case, Kaito will deal combat damage during the regular combat damage step, even if he has first strike.
2024-09-20Kaito enters attacking the same player, planeswalker, or battle the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.
2024-09-20Kaito's fourth ability cares whether opponents lost life this turn, not how their life totals changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life that turn.
2024-09-20Kaito's second ability causes him to stop being a planeswalker during your turn as long as he has at least one loyalty counter on him. While he's a creature, damage dealt to him won't cause loyalty counters to be removed. You can still activate Kaito's loyalty abilities.
2024-09-20One or more stun counters on a permanent create a single replacement effect that stops the permanent from untapping. That effect is "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it."
2024-09-20The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Kaito won't normally deal combat damage.
2024-09-20The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

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