Other printings of "Nightscape Familiar": WC02 #cr48 E01 #35 DDH #44 PLS #48 C13 #83 DMR #94 VMA #131 SLD #1546 SLD #1546★
| id | 14015 |
|---|---|
| artist | Jeff Easley |
| artistIds | da17055e-693c-461a-b132-67dd88b42ca6 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 1296 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B} |
| manaValue | 2 |
| name | Nightscape Familiar |
| number | 83 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Blue spells and red spells you cast cost {1} less to cast.{1}{B}: Regenerate Nightscape Familiar. |
| otherFaceIds | |
| power | 1 |
| printings | C13, DDH, DMR, E01, PLS, SLD, VMA, WC02 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | C13 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['b9f45cc2-3b91-5478-b7e4-9a404a2c45c5']} |
| subsets | |
| subtypes | Zombie |
| supertypes | |
| text | Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature. |
| toughness | 1 |
| type | Creature — Zombie |
| types | Creature |
| uuid | e03d5dda-9930-5d6d-91fb-60981c24feaa |
| variations | |
| watermark | |
| setName | Commander 2013 |
| id | 14015 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 191875 |
| cardsphereFoilId | |
| cardsphereId | 9706 |
| deckboxId | 22038 |
| mcmId | 264832 |
| mcmMetaId | 3895 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2dc9491b-ff2c-5644-985c-9a35a460af66 |
| mtgoFoilId | 51083 |
| mtgoId | 51082 |
| multiverseId | 376430 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 76c848f0-b9b5-4de6-8513-025fa863c347 |
| scryfallIllustrationId | 4bb67349-7724-484d-a178-36300b87e2bd |
| scryfallOracleId | 57296ea3-3c0d-49b7-bc08-0d0d8414e9ad |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 72204 |
| uuid | e03d5dda-9930-5d6d-91fb-60981c24feaa |
| id | 14015 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | e03d5dda-9930-5d6d-91fb-60981c24feaa |
| vintage | Legal |
| id | 14015 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7aa4c86cb49bad63 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/c5980eb3636278ce |
| tcgplayer | https://mtgjson.com/links/b8e66755fbc4f232 |
| tcgplayerEtched | |
| uuid | e03d5dda-9930-5d6d-91fb-60981c24feaa |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Familier nyctasophe | Les maîtres nyctasophes ne réveillent pas seulement l'esprit des mages de bataille tombés. Ils se chargent aussi de leur chair. | Créature : zombie | Les sorts bleus et les sorts rouges que vous lancez coûtent {1} de moins à lancer.{1}{B} : Régénérez le Familier nyctasophe. | 377142 | |
| German | Vertrauter des Nachtpfads | Meistern des Nachtpfads reicht es nicht, die Seelen der gefallenen Kampfmagier wiederzuholen. Sie lassen das Fleisch gleich dran. | Kreatur — Zombie | Blaue Zaubersprüche und rote Zaubersprüche, die du wirkst, kosten beim Wirken {1} weniger.{1}{B}: Regeneriere den Vertrauten des Nachtpfads. | 376786 | |
| Italian | Famiglio Tenebrologo | I maestri Tenebrologi non si limitano a risvegliare gli spiriti dei maghi combattenti caduti. Rianimano anche la loro carne. | Creatura — Zombie | Le magie blu e le magie rosse che lanci costano {1} in meno per essere lanciate.{1}{B}: Rigenera il Famiglio Tenebrologo. | 377498 | |
| Japanese | 夜景学院の使い魔 | 夜景学院の師匠たちは、死んだ戦闘魔道士の霊魂を蘇らせるのみではない。一緒に肉体も蘇らせる。 | クリーチャー — ゾンビ | あなたが唱える青の呪文と赤の呪文は、唱えるためのコストが{1}少なくなる。{1}{B}:夜景学院の使い魔を再生する。 | 377854 | |
| Spanish | Familiar Escapanoche | Los maestros Escapanoche no se conforman con levantar el espíritu de un mago de guerra caído. Levantan la carne junto con él. | Criatura — Zombie | Te cuesta {1} menos lanzar los hechizos azules y los rojos.{1}{B}: Regenera al Familiar Escapanoche. | 378210 |
| date | text |
|---|---|
| 2004-10-04 | Can never affect the colored part of the cost. |
| 2004-10-04 | If this card is sacrificed to pay part of a spell's cost, the cost reduction still applies. |
| 2004-10-04 | The effect is cumulative. |
| 2004-10-04 | The generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, “only black mana can be spent this way”. This distinction is important for effects which reduce the generic portion of a spell's cost. |
| 2004-10-04 | The lower cost is not optional like with some other cost reducers. |
| 2004-10-04 | This can lower the cost to zero, but not below zero. |
| 2022-12-08 | A spell you cast that’s blue and red costs {1} less, not {2} less. |
| 2022-12-08 | Activating the ability creates a replacement effect that acts like a shield, replacing the next time Nightscape Familiar would be destroyed that turn. This shield works against effects that try to destroy Nightscape Familiar or lethal damage that would be dealt to Nightscape Familiar. |
| 2022-12-08 | Nightscape Familiar can regenerate even if it isn’t in combat, it’s already tapped, or it’s undamaged. |
| 2022-12-08 | You can activate the regeneration ability even if Nightscape Familiar isn’t at risk of being destroyed. |
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