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Lyev Skyknight PIO

Other printings of "Lyev Skyknight": GK2 #16 RTR #179 PIO #231 2X2 #246

Card

id67673
artistJohannes Voss
artistIds3593dd7e-c547-4a32-81cd-7da725f60118
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank17966
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{U}
manaValue3
nameLyev Skyknight
number231
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printings2X2, GK2, PIO, RTR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePIO
side
signature
sourceProducts
subsets
subtypesHuman, Knight
supertypes
textFlying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
toughness1
typeCreature — Human Knight
typesCreature
uuid617df4de-875d-54c2-a1e1-6796fe5a3d29
variations
watermark
setNamePioneer Masters

Identifiers

id67673
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId94470
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc0263110-0ee5-5cad-ac68-6c00c089b614
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbbd42ec5-a5c4-40b7-96be-d213599e6e85
scryfallIllustrationId83d2d671-9e41-4e95-838d-ba0d5636bd29
scryfallOracleId191ec087-7817-4c56-b2d5-66de5c663536
tcgplayerEtchedProductId
tcgplayerProductId
uuid617df4de-875d-54c2-a1e1-6796fe5a3d29

Legalities

id67673
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid617df4de-875d-54c2-a1e1-6796fe5a3d29
vintageLegal

Purchase URLs

id67673
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid617df4de-875d-54c2-a1e1-6796fe5a3d29

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-04-15Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
2013-04-15If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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