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Luminarch Ascension PS11

Other printings of "Luminarch Ascension": PS11 #13 A25 #23 ZEN #25

Card

id80749
artistMichael Komarck
artistIds96a53b95-fe5f-4fbb-9411-ccf4ee150aca
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2834
edhrecSaltiness0.55
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageSpanish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameLuminarch Ascension
number13
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsA25, PS11, ZEN
promoTypesmediainsert
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePS11
side
signature
sourceProducts{'nonfoil': ['dde394b2-4cb3-5738-bbd5-8bb3e7fa5100']}
subsets
subtypes
supertypes
textAt the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
toughness
typeEnchantment
typesEnchantment
uuid9b9d90c7-5e77-5fef-8eb1-f5dcdd87f790
variations
watermark
setNameSalvat 2011

Identifiers

id80749
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7c1f84b3-e908-54ec-b45f-3bbe8cff2f80
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddf4fa94d-a06c-4583-95d9-ff95a1814f31
scryfallIllustrationIdb3b760ee-095f-497e-b741-414327d5947a
scryfallOracleId90076bf5-aa9a-4a6e-9035-9aa97fd5561e
tcgplayerEtchedProductId
tcgplayerProductId258008
uuid9b9d90c7-5e77-5fef-8eb1-f5dcdd87f790

Legalities

id80749
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid9b9d90c7-5e77-5fef-8eb1-f5dcdd87f790
vintageLegal

Purchase URLs

id80749
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/92984cddd04a39e1
tcgplayerEtched
uuid9b9d90c7-5e77-5fef-8eb1-f5dcdd87f790

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
SpanishAscenso del luminarca

Rulings

datetext
2018-03-16Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
2018-03-16Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
2018-03-16You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.

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