← Back Card Profile (by Name)

Koth of the Hammer SLD

Other printings of "Koth of the Hammer": DDI #44 SOM #94 SLD #1248

Card

id89320
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8727
edhrecSaltiness0.58
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty3
manaCost{2}{R}{R}
manaValue4
nameKoth of the Hammer
number1248
originalPrintings
originalReleaseDate2023-04-14
originalText
otherFaceIds
power
printingsDDI, SLD, SOM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['0f4c104e-2d50-5936-997c-f94000e2feed'], 'nonfoil': ['cc8ca2de-fa06-50e2-a1ff-48f28c95bb70']}
subsetsSecret Lair Bonus cards
subtypesKoth
supertypesLegendary
text[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[−2]: Add {R} for each Mountain you control.
[−5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
toughness
typeLegendary Planeswalker — Koth
typesPlaneswalker
uuidbe86fcc2-f4c3-5489-82c1-7ab3b32d4baa
variations
watermark
setNameSecret Lair Drop

Identifiers

id89320
cardKingdomEtchedId
cardKingdomFoilId277433
cardKingdomId277432
cardsphereFoilId102895
cardsphereId102867
deckboxId74676
mcmId696330
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb78ad103-56c6-5af7-9e8d-e20f93ccef55
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId74af08d9-76ef-48aa-86c5-b92ea6e10c9f
scryfallIllustrationId71dccb37-dee4-4cc4-ac84-b70d73979ef0
scryfallOracleId589186e0-3ebe-46a3-a9e7-798b1712fa93
tcgplayerEtchedProductId
tcgplayerProductId480491
uuidbe86fcc2-f4c3-5489-82c1-7ab3b32d4baa

Legalities

id89320
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidbe86fcc2-f4c3-5489-82c1-7ab3b32d4baa
vintageLegal

Purchase URLs

id89320
cardKingdomhttps://mtgjson.com/links/ceb47b6bd9c90b34
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b32d559d8cae6722
cardmarket
tcgplayerhttps://mtgjson.com/links/e2ac9052322a9353
tcgplayerEtched
uuidbe86fcc2-f4c3-5489-82c1-7ab3b32d4baa

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-01-01Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
2011-01-01If Koth’s first ability animates a Mountain that came under your control that turn, it will have “summoning sickness” and be unable to attack. It will also be unable to be tapped to activate an ability with the {T} symbol in its cost, such as the Mountain’s mana ability or the ability granted to it by Koth’s emblem.
2011-01-01Koth’s emblem grants an activated ability to each Mountain you control at any given time for the rest of the game. It will continuously check which permanents you control are Mountains to determine what has the ability. For example, a Mountain that comes under your control later in the game will have the ability, while a Mountain you controlled at the time the emblem was created, but that later came under the control of another player, will no longer have the ability.
2011-01-01Koth’s first ability can target any Mountain, including an untapped Mountain and/or a Mountain another player controls.
2011-01-01Loyalty abilities can’t be mana abilities. Koth’s second ability uses the stack and can be countered or otherwise responded to. Like all loyalty abilities, it can be activated only once per turn, during your main phase, when the stack is empty, and only if no other loyalty abilities of this permanent have been activated this turn.

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