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Toothy, Imaginary Friend SLD

Other printings of "Toothy, Imaginary Friend": BBD #12 PBBD #12s SLD #1049

Card

id89109
artistJeannie L Paske
artistIds58584fa9-ea13-43b6-bfe3-c0b208ac8c49
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4705
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextGo ahead, tell it that it isn't real.
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner, Partner with
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}
manaValue4
nameToothy, Imaginary Friend
number1049
originalPrintings
originalReleaseDate2022-11-02
originalText
otherFaceIds
power1
printingsBBD, PBBD, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['de30fefe-f478-54d3-a1a4-86e841cf6bac'], 'nonfoil': ['a498c56b-f51d-5fec-b73b-ef32de9d2f65']}
subsetsSecret Lair Bonus cards
subtypesIllusion
supertypesLegendary
textPartner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
toughness1
typeLegendary Creature — Illusion
typesCreature
uuidcb2e7b83-8745-530b-ba89-8662bc194a78
variations
watermark
setNameSecret Lair Drop

Identifiers

id89109
cardKingdomEtchedId
cardKingdomFoilId268100
cardKingdomId268099
cardsphereFoilId96629
cardsphereId
deckboxId68382
mcmId674292
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3074ed7e-886d-581f-91b7-b6748fe5d93e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4182556f-3a01-41b5-a469-50ce5363c863
scryfallIllustrationId7440ca51-5e6f-481b-a82c-2f9cb56b2113
scryfallOracleId41d6cce0-b852-4d0e-aee2-081df13dd9b8
tcgplayerEtchedProductId
tcgplayerProductId283318
uuidcb2e7b83-8745-530b-ba89-8662bc194a78

Legalities

id89109
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidcb2e7b83-8745-530b-ba89-8662bc194a78
vintageLegal

Purchase URLs

id89109
cardKingdomhttps://mtgjson.com/links/572657f38aac96b6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1f32740dc809e37b
cardmarket
tcgplayerhttps://mtgjson.com/links/1efa041360e4d1f3
tcgplayerEtched
uuidcb2e7b83-8745-530b-ba89-8662bc194a78

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-06-08"Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
2018-06-08An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2018-06-08Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2018-06-08If a spell or ability causes you to put cards in your hand without specifically using the word "draw," Toothy's middle ability won't trigger.
2018-06-08If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you'll draw two cards.
2018-06-08If you draw multiple cards, Toothy's middle ability triggers that many times. If your team also controls Pir, each of those resolving triggered abilities puts two +1/+1 counters on Toothy.
2018-06-08If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
2018-06-08Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
2018-06-08Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
2018-06-08The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2018-06-08The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
2018-06-08To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.

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