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Pick-a-Beeble UNF

Other printings of "Pick-a-Beeble": UNF #223a UNF #223b UNF #223c UNF #223d UNF #223e UNF #223f

Card

id97774
artistDave Greco
artistIds2b466c0f-fad2-46fe-adc9-0007371d01bf
asciiName
attractionLights2, 3, 6
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank29704
edhrecSaltiness0.64
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsOpen an Attraction, Treasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
namePick-a-Beeble
number223a
originalPrintings
originalReleaseDate
originalTextVisit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
otherFaceIds
power
printingsUNF
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesAttraction
supertypes
textVisit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
toughness
typeArtifact — Attraction
typesArtifact
uuida44f55e6-b355-586f-ace5-1975fa7cb5c4
variations8a3be1c9-0449-5aae-a57e-f4b60ce03d74, 5852292d-7737-56d3-8017-ba4e793ec751, 8f2151da-472c-55ee-b8ed-148e21620d71, d8e984ad-44d2-5c29-8bc8-a5a64d9517dc, f874e68c-c336-59f5-88c8-9faa1766e332
watermark
setNameUnfinity

Identifiers

id97774
cardKingdomEtchedId
cardKingdomFoilId267315
cardKingdomId266839
cardsphereFoilId93231
cardsphereId93155
deckboxId68804
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide21f0ec7-741a-5d5a-bc53-60c1be9e6874
mtgoFoilId
mtgoId
multiverseId583464
scryfallCardBackId76743858-dd9d-4e14-aad6-6cbad9ddc180
scryfallId8f1f5d3f-7702-4446-a672-d149053abcc5
scryfallIllustrationIde46cf598-a705-4b38-9609-a50947c8c003
scryfallOracleId43ce339e-c595-4215-bdb3-d93d0808417e
tcgplayerEtchedProductId
tcgplayerProductId287826
uuida44f55e6-b355-586f-ace5-1975fa7cb5c4

Legalities

id97774
alchemy
brawl
commanderLegal
duelBanned
future
gladiator
historic
legacy
modern
oathbreakerBanned
oldschool
pauper
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida44f55e6-b355-586f-ace5-1975fa7cb5c4
vintage

Purchase URLs

id97774
cardKingdomhttps://mtgjson.com/links/6b5b49baa447e56d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ca81cbd6822696a2
cardmarket
tcgplayerhttps://mtgjson.com/links/a21430263b2fa8f2
tcgplayerEtched
uuida44f55e6-b355-586f-ace5-1975fa7cb5c4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

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