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Wild-Magic Sorcerer PRM

Other printings of "Wild-Magic Sorcerer": AFC #36 AFC #305 CLB #816 PRM #92752

Card

id79909
artistAaron J. Riley
artistIdsf21b412c-aef5-4d15-88be-4f40615acde3
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1464
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameWild-Magic Sorcerer
number92752
originalPrintings
originalReleaseDate2022-08-12
originalText
otherFaceIds
power4
printingsAFC, CLB, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesOrc, Shaman
supertypes
textThe first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
toughness3
typeCreature — Orc Shaman
typesCreature
uuid5a8593d2-6aa7-5d56-b8d2-54da94527237
variations
watermark
setNameMagic Online Promos

Identifiers

id79909
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd9d07e64-39d6-5da5-b60b-3bb712ffea02
mtgoFoilId
mtgoId92752
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId16f27a6b-eeb4-473a-923a-0d0925c56d3b
scryfallIllustrationId1b566e17-c4d6-4d7f-8f44-f7fcacfc9555
scryfallOracleIda450ef56-8511-43e0-bdca-0c25f54ba338
tcgplayerEtchedProductId
tcgplayerProductId
uuid5a8593d2-6aa7-5d56-b8d2-54da94527237

Legalities

id79909
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5a8593d2-6aa7-5d56-b8d2-54da94527237
vintageLegal

Purchase URLs

id79909
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid5a8593d2-6aa7-5d56-b8d2-54da94527237

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-07-23A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions. For example, Wild-Magic Sorcerer's mana value is always 4.
2021-07-23Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2021-07-23Due to a recent rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
2021-07-23However, if you cast a spell from exile and then later that turn Wild-Magic Sorcerer comes under your control, Wild-Mage Sorcerer won't give cascade to any other spell you cast from exile that turn.
2021-07-23If a spell with cascade is countered, the cascade ability will still resolve normally.
2021-07-23If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2021-07-23If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2021-07-23If you control more than one Wild-Magic Sorcerer, the first spell you cast from exile will have that many instances of cascade, each of which will trigger separately.
2021-07-23If, while resolving the cascade ability from the first spell you cast from exile in a turn, you cascade into a second Wild-Magic Sorcerer, the spell will not cascade again.
2021-07-23The first spell you cast from exile each turn will have cascade, even if it's not the first spell you've cast that turn.
2021-07-23The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
2021-07-23When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2021-07-23You exile the cards face up. All players will be able to see them.

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