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Life of the Party NCC

Other printings of "Life of the Party": NCC #48 PNCC #48p NCC #148

Card

id58934
artistBrian Valeza
artistIdsbb2a9339-bbe4-445f-9736-3c43379ee076
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank4636
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Goad, Haste, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameLife of the Party
number48
originalPrintings
originalReleaseDate
originalTextFirst strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
otherFaceIds
power0
printingsNCC, PNCC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNCC
side
signature
sourceProducts{'nonfoil': ['04ab49ac-7d0b-5100-8571-a836eb621c1d', 'bc60a74f-2603-5401-82d8-630502d6e660']}
subsets
subtypesElemental
supertypes
textFirst strike, trample, haste
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
toughness1
typeCreature — Elemental
typesCreature
uuid296bd4d6-3d48-5b43-b5e5-3b82e9d42be6
variations6d321e04-fa00-5b92-85c6-fd8e2aa69d90
watermark
setNameNew Capenna Commander

Identifiers

id58934
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId259520
cardsphereFoilId
cardsphereId87401
deckboxId64232
mcmId652437
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide5fb49bf-d991-5330-9105-5b09600034a2
mtgoFoilId
mtgoId99431
multiverseId598162
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId30cfd6c9-9eed-493b-bd1d-113cb7935f61
scryfallIllustrationId42f0c2da-12c3-4797-8995-8c7e34d6f20a
scryfallOracleIdb2d1f87b-a11f-43eb-8b89-b48945320d73
tcgplayerEtchedProductId
tcgplayerProductId269595
uuid296bd4d6-3d48-5b43-b5e5-3b82e9d42be6

Legalities

id58934
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid296bd4d6-3d48-5b43-b5e5-3b82e9d42be6
vintageLegal

Purchase URLs

id58934
cardKingdomhttps://mtgjson.com/links/cefbbf480a2c5282
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/1e837827a9b4b430
tcgplayerEtched
uuid296bd4d6-3d48-5b43-b5e5-3b82e9d42be6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified派对化身生物 — 元素先攻,践踏,敏捷
每当派对化身攻击时,它得+X/+0直到回合结束,X为由你操控的生物数量。
当派对化身进战场时,若它不是衍生物,则每位对手各派出一个为其复制品的衍生物。于本盘游戏接下来的时段,这些衍生物均已煽惑。(它们每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)
598762
Chinese Traditional派對化身生物 — 元素先攻,踐踏,敏捷
每當派對化身攻擊時,它得+X/+0直到回合結束,X為由你操控的生物數量。
當派對化身進戰場時,若它不是衍生物,則每位對手各派出一個為其複製品的衍生物。於本盤遊戲接下來的時段,這些衍生物均已煽惑。(它們每次戰鬥若能攻擊,則必須攻擊,且若能攻擊除你以外的玩家,則必須如此作。)
598837
FrenchBoute-en-trainCréature — élémentalInitiative, piétinement, célérité
À chaque fois que le Boute-en-train attaque, il gagne +X/+0 jusqu'à la fin du tour, X étant le nombre de créatures que vous contrôlez.
Quand le Boute-en-train arrive sur le champ de bataille, si ce n'est pas un jeton, chaque adversaire crée un jeton qui en est une copie. Les jetons sont incités pour le reste de la partie. (Ils attaquent à chaque combat si possible et attaquent un joueur autre que vous si possible.)
598387
GermanStimmungskanoneKreatur — ElementarwesenErstschlag, verursacht Trampelschaden, Eile
Immer wenn die Stimmungskanone angreift, erhält sie bis zum Ende des Zuges +X/+0, wobei X gleich der Anzahl an Kreaturen ist, die du kontrollierst.
Wenn die Stimmungskanone ins Spiel kommt und falls sie kein Spielstein ist, erzeugt jeder Gegner einen Spielstein, der eine Kopie von ihr ist. Die Spielsteine sind für den Rest der Partie angestachelt. (Sie greifen in jedem Kampf an, falls möglich, und greifen einen anderen Spieler als dich an, falls möglich.)
598237
ItalianAnima della FestaCreatura — ElementaleAttacco improvviso, travolgere, rapidità
Ogniqualvolta l'Anima della Festa attacca, prende +X/+0 fino alla fine del turno, dove X è il numero di creature che controlli.
Quando l'Anima della Festa entra nel campo di battaglia, se non è una pedina, ogni avversario crea una pedina che è una copia di essa. Le pedine sono spronate per il resto della partita. (Attaccano in ogni combattimento un giocatore diverso da te, se possono farlo.)
598462
Japaneseパーティーの主役クリーチャー — エレメンタル先制攻撃、トランプル、速攻
パーティーの主役が攻撃するたび、ターン終了時まで、これは+X/+0の修整を受ける。Xはあなたがコントロールしているクリーチャーの数に等しい。
パーティーの主役が戦場に出たとき、これがトークンでない場合、各対戦相手はそれぞれそれのコピーであるトークン1体を生成する。このゲームの間、それらのトークンは使嗾される。(それは各戦闘で、可能なら攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
598537
Portuguese (Brazil)Alma da FestaCriatura — ElementalIniciativa, atropelar, ímpeto
Toda vez que Alma da Festa ataca, ela recebe +X/+0 até o final do turno, sendo X o número de criaturas que você controla.
Quando Alma da Festa entra no campo de batalha, se não for uma ficha, cada oponente cria uma ficha que é uma cópia dela. As fichas são atiçadas pelo resto do jogo. (Elas atacam a cada combate se possível e atacam um jogador que não seja você se possível.)
598612
RussianДуша ВечеринкиСущество — ЭлементальПервый удар, Пробивной удар, Ускорение
Каждый раз, когда Душа Вечеринки атакует, она получает +X/+0 до конца хода, где Х — количество существ под вашим контролем.
Когда Душа Вечеринки выходит на поле битвы, если она не является фишкой, каждый оппонент создает одну фишку, являющуюся ее копией. Фишки являются разъяренными до конца партии. (Они атакуют в каждом бою, если могут, и атакуют не вас, а другого игрока, если могут.)
598687
SpanishAlma de la fiestaCriatura — ElementalDaña primero, arrolla, prisa.
Siempre que el Alma de la fiesta ataque, obtiene +X/+0 hasta el final del turno, donde X es la cantidad de criaturas que controlas.
Cuando el Alma de la fiesta entre al campo de batalla, si no es una ficha, cada oponente crea una ficha que es una copia de ella. Las fichas están incitadas durante el resto del juego. (Atacan cada combate si pueden y atacan a un jugador que no seas tú si pueden.)
598312

Rulings

datetext
2022-04-29If something is goaded but the player who goaded it has left the game, it still must attack one of the other players if able.

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