Mox Poison MB2
Other printings of "Mox Poison":
UNK #RA11b
MB2 #608
Card
| id | 51737 |
| artist | Dan Frazier |
| artistIds | 059bba56-5feb-42e4-8c2e-e2f1e6ba11f9 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {0} |
| manaValue | 0 |
| name | Mox Poison |
| number | 608 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}: Add one mana of any color. You get two poison counters. |
| otherFaceIds | |
| power | |
| printings | MB2, UNK |
| promoTypes | playtest |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MB2 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | {T}: Add one mana of any color. You get two poison counters. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | aa94533f-710d-5a79-81f6-c28bc2f85b41 |
| variations | |
| watermark | |
| setName | Mystery Booster 2 |
Identifiers
| id | 51737 |
|---|
| cardKingdomEtchedId | |
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| cardKingdomFoilId | |
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| cardKingdomId | 301279 |
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| cardsphereFoilId | |
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| cardsphereId | 129172 |
|---|
| deckboxId | 95423 |
|---|
| mcmId | |
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| mcmMetaId | |
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| mtgArenaId | |
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| mtgjsonFoilVersionId | |
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| mtgjsonNonFoilVersionId | |
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| mtgjsonV4Id | d0a2a142-8f0b-55cc-a929-b5d0e6345dc0 |
|---|
| mtgoFoilId | |
|---|
| mtgoId | |
|---|
| multiverseId | 677664 |
|---|
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
|---|
| scryfallId | 543ce1cc-5918-40bf-921c-855268d51356 |
|---|
| scryfallIllustrationId | 4147033e-dc4f-4a6c-b3b3-6d3a4a744bf9 |
|---|
| scryfallOracleId | 8d1a45b1-08c4-441d-86d6-f44061230c0b |
|---|
| tcgplayerEtchedProductId | |
|---|
| tcgplayerProductId | 563961 |
|---|
| uuid | aa94533f-710d-5a79-81f6-c28bc2f85b41 |
|---|
Legalities
| id | 51737 |
|---|
| alchemy | |
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| brawl | |
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| commander | |
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| duel | |
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| future | |
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| gladiator | |
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| historic | |
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| legacy | |
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| modern | |
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| oathbreaker | |
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| oldschool | |
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| pauper | |
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| paupercommander | |
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| penny | |
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| pioneer | |
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| predh | |
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| premodern | |
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| standard | |
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| standardbrawl | |
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| timeless | |
|---|
| uuid | aa94533f-710d-5a79-81f6-c28bc2f85b41 |
|---|
| vintage | |
|---|
Purchase URLs
| id | 51737 |
|---|
| cardKingdom | https://mtgjson.com/links/d5304325a6105f82 |
|---|
| cardKingdomEtched | |
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| cardKingdomFoil | |
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| cardmarket | |
|---|
| tcgplayer | https://mtgjson.com/links/e5c0252809b283e1 |
|---|
| tcgplayerEtched | |
|---|
| uuid | aa94533f-710d-5a79-81f6-c28bc2f85b41 |
|---|
Foreign Data (per language)
No foreign data.
Rulings
| date | text |
| 2024-11-08 | For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. |
| 2024-11-08 | Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). |
| 2024-11-08 | Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. |
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