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Herald of Anguish PAER

Other printings of "Herald of Anguish": AER #64 PAER #64s KLR #94 BRC #108

Card

id63865
artistVincent Proce
artistIdsd82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank9294
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Improvise
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{B}{B}
manaValue7
nameHerald of Anguish
number64s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power5
printingsAER, BRC, KLR, PAER
promoTypessetpromo, prerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePAER
side
signature
sourceProducts{'foil': ['fa5191f0-6d7e-546c-bb7e-b181d4e5782c']}
subsets
subtypesDemon
supertypes
textImprovise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
At the beginning of your end step, each opponent discards a card.
{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
toughness5
typeCreature — Demon
typesCreature
uuid3638d12c-1cc0-5167-8a20-712819a75a5b
variations
watermark
setNameAether Revolt Promos

Identifiers

id63865
cardKingdomEtchedId
cardKingdomFoilId210964
cardKingdomId
cardsphereFoilId48228
cardsphereId
deckboxId34685
mcmId295071
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id76ddb1aa-1e25-5b2f-b010-5beb4617a121
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdad6f6990-369c-4cc2-8c74-bb9831e6cf99
scryfallIllustrationId3a67b65e-516d-4458-905e-2534a4541edc
scryfallOracleId97b559fe-b09d-4883-9509-c45ace2d8487
tcgplayerEtchedProductId
tcgplayerProductId126838
uuid3638d12c-1cc0-5167-8a20-712819a75a5b

Legalities

id63865
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3638d12c-1cc0-5167-8a20-712819a75a5b
vintageLegal

Purchase URLs

id63865
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a832ef08df26dcc0
cardmarket
tcgplayerhttps://mtgjson.com/links/297b7812755e1107
tcgplayerEtched
uuid3638d12c-1cc0-5167-8a20-712819a75a5b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-02-09Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
2017-02-09Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
2017-02-09If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
2017-02-09Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”
2017-02-09Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.
2017-02-09Improvise doesn't change a spell's mana cost or mana value.
2017-02-09Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.
2017-02-09When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

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