Other printings of "Netherese Puzzle-Ward": AFC #17 AFC #286
| id | 7978 |
|---|---|
| artist | Ralph Horsley |
| artistIds | a51444a8-eb4b-4615-a663-d1d418591ccb |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 7407 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | Each configuration reveals a potential future. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Scry |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Netherese Puzzle-Ward |
| number | 17 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. |
| otherFaceIds | |
| power | |
| printings | AFC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['580be6d5-4c32-550a-9a00-4290c383b3ae']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | a9f38ab9-0eae-5de2-8a27-a37c4a9c4d58 |
| variations | 3688a50e-e876-5684-9477-f4d17d2b2cff |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 7978 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249131 |
| cardsphereFoilId | |
| cardsphereId | 79976 |
| deckboxId | 58803 |
| mcmId | 572195 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | e9079cac-ec14-5d20-bb3a-a3dcd7b360a2 |
| mtgoFoilId | |
| mtgoId | 92520 |
| multiverseId | 531922 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 26bd3a70-3154-44a4-8705-1eac01cde8fd |
| scryfallIllustrationId | 49b50c12-2ff6-4988-9d70-81d37a2cf7af |
| scryfallOracleId | 561e8ecc-1f2b-4fd4-8f92-a0acea449816 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243758 |
| uuid | a9f38ab9-0eae-5de2-8a27-a37c4a9c4d58 |
| id | 7978 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a9f38ab9-0eae-5de2-8a27-a37c4a9c4d58 |
| vintage | Legal |
| id | 7978 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1499d21cfcf09d91 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/077882060ba8d0bf |
| tcgplayerEtched | |
| uuid | a9f38ab9-0eae-5de2-8a27-a37c4a9c4d58 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 耐瑟瑞尔谜团结界 | 每种配置均揭示未来的一种可能。 | 结界 | 汇聚光线~在你的维持开始时,掷一颗d4。占卜X,X为掷骰结果。 完美亮度~每当你掷出某骰子的最大原值结果时,抓一张牌。 | 532354 | |
| Chinese Traditional | 耐瑟瑞爾謎團結界 | 每種配置均揭示未來的一種可能。 | 結界 | 匯聚光線~在你的維持開始時,擲一顆d4。占卜X,X為擲骰結果。 完美亮度~每當你擲出某骰子的最大原值結果時,抽一張牌。 | 532408 | |
| French | Casse-tête de protection néthérisse | Chaque configuration révèle un avenir potentiel. | Enchantement | Focalisation de rayon — Au début de votre entretien, lancez un d4. Regard X, X étant le résultat. Illumination parfaite — À chaque fois que vous obtenez le résultat naturel le plus élevé d'un dé, piochez une carte. | 532084 | |
| German | Rätselwehr von Nesseril | Jede Konfiguration enthüllt eine mögliche Zukunft. | Verzauberung | Fokussierter Strahl — Zu Beginn deines Versorgungssegments würfelst du einen W4. Wende Hellsicht X an, wobei X gleich dem Ergebnis ist. Perfekte Illumination — Immer wenn du die höchstmögliche natürliche Augenzahl eines Würfels würfelst, ziehe eine Karte. | 531976 | |
| Italian | Enigma-Interdizione di Netheril | Ogni configurazione rivela un potenziale futuro. | Incantesimo | Direziona il Raggio — All'inizio del tuo mantenimento, tira un d4. Profetizza X, dove X è il risultato. Illuminazione Perfetta — Ogniqualvolta tiri un dado e ottieni il risultato naturale più alto, pesca una carta. | 532138 | |
| Japanese | ネズリルのパズル房 | 一つの光路が一つの可能な未来を明かす。 | エンチャント | フォーカス・ビーム ― あなたのアップキープの開始時に、1個のd4を振る。占術Xを行う。Xはその出目に等しい。 パーフェクト・イルミネーション ― あなたが振ったサイコロがそのサイコロの最大の目を出すたび、カード1枚を引く。 | 532192 | |
| Portuguese (Brazil) | Proteção Enigmática Netherêsa | Cada configuração revela um futuro em potencial. | Encantamento | Feixe de foco — No início de sua manutenção, role um d4. Use vidência X, sendo X o resultado. Iluminação perfeita — Toda vez que você obtiver o maior resultado natural de um dado, compre um card. | 532246 | |
| Russian | Нетерильский Оберег | Каждая конфигурация раскрывает потенциальное будущее. | Чары | Луч концентрации — В начале вашего шага поддержки бросьте d4. Предскажите X, где X — результат броска. Идеальное освещение — Каждый раз, когда вы выбрасываете максимальное натуральное значение для кубика, возьмите карту. | 532300 | |
| Spanish | Puzle defensor netherés | Cada configuración muestra un posible futuro. | Encantamiento | Rayo concentrado — Al comienzo de tu mantenimiento, tira 1d4. Adivina X, donde X es el resultado. Iluminación perfecta — Siempre que saques el resultado natural más alto de un dado, roba una carta. | 532030 |
| date | text |
|---|---|
| 2021-07-23 | An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a "results table" in the card text. |
| 2021-07-23 | An effect that says "choose a target, then roll a d20" or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. |
| 2021-07-23 | Any die roll that is ignored, such as from Pixie Guide's effect, will not cause the Perfect Illumination ability to trigger. |
| 2021-07-23 | Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. |
| 2021-07-23 | Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. |
| 2021-07-23 | If you roll a natural 4 while resolving the Focus Beam ability, you will scry before you draw a card for the Perfect Illumination ability. |
| 2021-07-23 | If you're instructed to roll multiple dice (with one exception, see below) and more than one shows the highest natural result, the Perfect Illumination ability will trigger that many times. |
| 2021-07-23 | Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. |
| 2021-07-23 | Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. |
| 2021-07-23 | Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications. Anything that is looking for the "natural result" is looking for the number shown on the face of the die before these modifications. |
| 2021-07-23 | The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. |
| 2021-07-23 | Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules. |
| 2021-07-23 | While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. |
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