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Non-Human Cannonball UNF

Other printings of "Non-Human Cannonball": UNF #115 UNF #401

Card

id97605
artistRalph Horsley
artistIdsa51444a8-eb4b-4615-a663-d1d418591ccb
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank20309
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextDesigned for maximum impact, comedic and otherwise.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameNon-Human Cannonball
number115
originalPrintings
originalReleaseDate
originalTextWhen Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.
otherFaceIds
power4
printingsUNF
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesClown, Robot
supertypes
textWhen this creature dies, roll a six-sided die. If the result is 4 or less, this creature deals that much damage to you.
toughness3
typeArtifact Creature — Clown Robot
typesArtifact, Creature
uuid2ddd44cc-66f6-5ff2-a400-9711f69a9709
variations1cdbe66a-4458-5cd1-8e7c-c00f352f1de8
watermark
setNameUnfinity

Identifiers

id97605
cardKingdomEtchedId
cardKingdomFoilId267400
cardKingdomId266924
cardsphereFoilId93396
cardsphereId93320
deckboxId68636
mcmId677307
mcmMetaId412663
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3d231ae1-e481-5b81-9a4b-7dd1cc55ce25
mtgoFoilId
mtgoId
multiverseId580673
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcbc051b2-9119-4a12-a8eb-8369954442be
scryfallIllustrationId50f5001d-b872-47f3-8114-4cede52fbcc6
scryfallOracleIdd4f3d013-d9e3-47bc-a615-b25f2c932b7c
tcgplayerEtchedProductId
tcgplayerProductId288069
uuid2ddd44cc-66f6-5ff2-a400-9711f69a9709

Legalities

id97605
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2ddd44cc-66f6-5ff2-a400-9711f69a9709
vintageLegal

Purchase URLs

id97605
cardKingdomhttps://mtgjson.com/links/d1b9c9c647860ee1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/527a220333051a9e
cardmarkethttps://mtgjson.com/links/de2c0cba86456c6d
tcgplayerhttps://mtgjson.com/links/b50b2e3526f2a9f9
tcgplayerEtched
uuid2ddd44cc-66f6-5ff2-a400-9711f69a9709

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07If the result is somehow negative because of effects that modify the die roll, Non-Human Cannonball deals 0 damage to you.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

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