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Lumbering Falls AFC

Other printings of "Lumbering Falls": EOS #24 EOS #69 EOS #114 EOS #159 BFZ #239 PBFZ #239s AFC #247 PIO #268 C21 #299 M3C #355

Card

id8209
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colors
defense
duelDeck
edhrecRank3720
edhrecSaltiness0.01
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameLumbering Falls
number247
originalPrintings
originalReleaseDate
originalTextLumbering Falls enters the battlefield tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
otherFaceIds
power
printingsAFC, BFZ, C21, EOS, M3C, PBFZ, PIO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['580be6d5-4c32-550a-9a00-4290c383b3ae']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
toughness
typeLand
typesLand
uuiddee791fd-f148-5135-968e-66f3f916c7e2
variations
watermark
setNameForgotten Realms Commander

Identifiers

id8209
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249176
cardsphereFoilId
cardsphereId80023
deckboxId59033
mcmId572422
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfc8a611d-e3d7-5111-b0e1-11ab7667ba7d
mtgoFoilId
mtgoId
multiverseId532634
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf7e9db98-3a2d-46d8-a07f-99d66a4d9f2f
scryfallIllustrationIdba2139a7-d677-4fb8-b01d-f77daff64910
scryfallOracleIdc2878f4e-3044-4d60-8ec1-b325edfca397
tcgplayerEtchedProductId
tcgplayerProductId243996
uuiddee791fd-f148-5135-968e-66f3f916c7e2

Legalities

id8209
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuiddee791fd-f148-5135-968e-66f3f916c7e2
vintageLegal

Purchase URLs

id8209
cardKingdomhttps://mtgjson.com/links/3bf9c331f2b0458e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/3f06956479707d6b
tcgplayerEtched
uuiddee791fd-f148-5135-968e-66f3f916c7e2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified林木瀑布林木瀑布须横置进战场。
{T}:加{G}或{U}。
{2}{G}{U}:林木瀑布成为3/3,绿蓝双色,具辟邪异能的元素生物直到回合结束。它仍然是地。
534322
Chinese Traditional林木瀑布林木瀑布須橫置進戰場。
{T}:加{G}或{U}。
{2}{G}{U}:林木瀑布成為3/3,綠藍雙色,具辟邪異能的元素生物直到回合結束。它仍然是地。
534533
FrenchChutes mugissantesTerrainLes Chutes mugissantes arrivent sur le champ de bataille engagées.
{T} : Ajoutez {G} ou {U}.
{2}{G}{U} : Les Chutes mugissantes deviennent une créature 3/3 verte et bleue Élémental avec la défense talismanique jusqu'à la fin du tour. C'est toujours un terrain.
533267
GermanRumpelholz-WasserfälleLandDie Rumpelholz-Wasserfälle kommen getappt ins Spiel.
{T}: Erzeuge {G} oder {U}.
{2}{G}{U}: Die Rumpelholz-Wasserfälle werden bis zum Ende des Zuges zu einer 3/3 grünen und blauen Elementarwesen-Kreatur mit Fluchsicherheit. Sie sind immer noch ein Land.
532845
ItalianCascate RoboantiTerraLe Cascate Roboanti entrano nel campo di battaglia TAPpate.
{T}: Aggiungi {G} o {U}.
{2}{G}{U}: Le Cascate Roboanti diventano una creatura Elementale 3/3 verde e blu con anti-malocchio fino alla fine del turno. Sono ancora una terra.
533478
Japanese伐採地の滝土地伐採地の滝はタップ状態で戦場に出る。
{T}:{G}か{U}を加える。
{2}{G}{U}:ターン終了時まで、伐採地の滝は呪禁を持つ緑青の3/3のエレメンタル・クリーチャーになる。これは土地でもある。
533689
Portuguese (Brazil)Quedas EstrondosasTerrenoQuedas Estrondosas entra no campo de batalha virada.
{T}: Adicione {G} ou {U}.
{2}{G}{U}: Quedas Estrondosas torna-se uma criatura Elemental verde e azul 3/3 com resistência a magia até o final do turno. Ela ainda é um terreno.
533900
RussianРокочущие ВодопадыЗемляРокочущие Водопады выходят на поле битвы повернутыми.
{T}: добавьте {G} или {U}.
{2}{G}{U}: Рокочущие Водопады становятся существом 3/3 зеленый и синий Элементаль с Порчеустойчивостью до конца хода. При этом они остаются землей.
534111
SpanishCascada estruendosaTierraLa Cascada estruendosa entra al campo de batalla girada.
{T}: Agrega {G} o {U}.
{2}{G}{U}: La Cascada estruendosa se convierte en una criatura Elemental verde y azul 3/3 con la habilidad de antimaleficio hasta el final del turno. Sigue siendo una tierra.
533056

Rulings

datetext
2015-08-25A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
2015-08-25An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Lumbering Falls has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 6/6 creature that's still a land.
2015-08-25This land is colorless until the last ability gives it colors.
2015-08-25When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

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