Other printings of "Lumbering Falls": EOS #24 EOS #69 EOS #114 EOS #159 BFZ #239 PBFZ #239s AFC #247 PIO #268 C21 #299 M3C #355
| id | 8209 |
|---|---|
| artist | Titus Lunter |
| artistIds | b11e6b3a-f4ca-4cf1-8fd7-475696de5f5c |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G, U |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 3720 |
| edhrecSaltiness | 0.01 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Lumbering Falls |
| number | 247 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. |
| otherFaceIds | |
| power | |
| printings | AFC, BFZ, C21, EOS, M3C, PBFZ, PIO |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['580be6d5-4c32-550a-9a00-4290c383b3ae']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. |
| toughness | |
| type | Land |
| types | Land |
| uuid | dee791fd-f148-5135-968e-66f3f916c7e2 |
| variations | |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 8209 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249176 |
| cardsphereFoilId | |
| cardsphereId | 80023 |
| deckboxId | 59033 |
| mcmId | 572422 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | fc8a611d-e3d7-5111-b0e1-11ab7667ba7d |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 532634 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f7e9db98-3a2d-46d8-a07f-99d66a4d9f2f |
| scryfallIllustrationId | ba2139a7-d677-4fb8-b01d-f77daff64910 |
| scryfallOracleId | c2878f4e-3044-4d60-8ec1-b325edfca397 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243996 |
| uuid | dee791fd-f148-5135-968e-66f3f916c7e2 |
| id | 8209 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | dee791fd-f148-5135-968e-66f3f916c7e2 |
| vintage | Legal |
| id | 8209 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3bf9c331f2b0458e |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/3f06956479707d6b |
| tcgplayerEtched | |
| uuid | dee791fd-f148-5135-968e-66f3f916c7e2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 林木瀑布 | 地 | 林木瀑布须横置进战场。 {T}:加{G}或{U}。 {2}{G}{U}:林木瀑布成为3/3,绿蓝双色,具辟邪异能的元素生物直到回合结束。它仍然是地。 | 534322 | ||
| Chinese Traditional | 林木瀑布 | 地 | 林木瀑布須橫置進戰場。 {T}:加{G}或{U}。 {2}{G}{U}:林木瀑布成為3/3,綠藍雙色,具辟邪異能的元素生物直到回合結束。它仍然是地。 | 534533 | ||
| French | Chutes mugissantes | Terrain | Les Chutes mugissantes arrivent sur le champ de bataille engagées. {T} : Ajoutez {G} ou {U}. {2}{G}{U} : Les Chutes mugissantes deviennent une créature 3/3 verte et bleue Élémental avec la défense talismanique jusqu'à la fin du tour. C'est toujours un terrain. | 533267 | ||
| German | Rumpelholz-Wasserfälle | Land | Die Rumpelholz-Wasserfälle kommen getappt ins Spiel. {T}: Erzeuge {G} oder {U}. {2}{G}{U}: Die Rumpelholz-Wasserfälle werden bis zum Ende des Zuges zu einer 3/3 grünen und blauen Elementarwesen-Kreatur mit Fluchsicherheit. Sie sind immer noch ein Land. | 532845 | ||
| Italian | Cascate Roboanti | Terra | Le Cascate Roboanti entrano nel campo di battaglia TAPpate. {T}: Aggiungi {G} o {U}. {2}{G}{U}: Le Cascate Roboanti diventano una creatura Elementale 3/3 verde e blu con anti-malocchio fino alla fine del turno. Sono ancora una terra. | 533478 | ||
| Japanese | 伐採地の滝 | 土地 | 伐採地の滝はタップ状態で戦場に出る。 {T}:{G}か{U}を加える。 {2}{G}{U}:ターン終了時まで、伐採地の滝は呪禁を持つ緑青の3/3のエレメンタル・クリーチャーになる。これは土地でもある。 | 533689 | ||
| Portuguese (Brazil) | Quedas Estrondosas | Terreno | Quedas Estrondosas entra no campo de batalha virada. {T}: Adicione {G} ou {U}. {2}{G}{U}: Quedas Estrondosas torna-se uma criatura Elemental verde e azul 3/3 com resistência a magia até o final do turno. Ela ainda é um terreno. | 533900 | ||
| Russian | Рокочущие Водопады | Земля | Рокочущие Водопады выходят на поле битвы повернутыми. {T}: добавьте {G} или {U}. {2}{G}{U}: Рокочущие Водопады становятся существом 3/3 зеленый и синий Элементаль с Порчеустойчивостью до конца хода. При этом они остаются землей. | 534111 | ||
| Spanish | Cascada estruendosa | Tierra | La Cascada estruendosa entra al campo de batalla girada. {T}: Agrega {G} o {U}. {2}{G}{U}: La Cascada estruendosa se convierte en una criatura Elemental verde y azul 3/3 con la habilidad de antimaleficio hasta el final del turno. Sigue siendo una tierra. | 533056 |
| date | text |
|---|---|
| 2015-08-25 | A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield. |
| 2015-08-25 | An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Lumbering Falls has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 6/6 creature that's still a land. |
| 2015-08-25 | This land is colorless until the last ability gives it colors. |
| 2015-08-25 | When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger. |
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