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Luck Bobblehead PIP

Other printings of "Luck Bobblehead": PIP #135 PIP #663 PIP #1063

Card

id68518
artistØrjan Ruttenborg Svendsen
artistIds91545f60-036d-49ad-b1a8-892833d92376
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank4404
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTreasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameLuck Bobblehead
number663
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesBobblehead
supertypes
text{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
toughness
typeArtifact — Bobblehead
typesArtifact
uuid45027947-4338-54a1-aeb8-2003068734c4
variations54ac4de7-11eb-5225-b3c5-9d7ad43544cb, 0f1b5809-8d95-5ee3-a61b-2f04dfc8c639
watermark
setNameFallout

Identifiers

id68518
cardKingdomEtchedId
cardKingdomFoilId292290
cardKingdomId
cardsphereFoilId118455
cardsphereId
deckboxId89379
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc27754c6-0247-5079-8317-38a4d467318b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbf1c0520-8008-412d-83f5-6608cfb7372c
scryfallIllustrationId86b9e8ad-7f00-45e7-af87-44a7676f40ea
scryfallOracleIdd870a93a-8399-4004-9b45-2b49b001f165
tcgplayerEtchedProductId
tcgplayerProductId539978
uuid45027947-4338-54a1-aeb8-2003068734c4

Legalities

id68518
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid45027947-4338-54a1-aeb8-2003068734c4
vintageLegal

Purchase URLs

id68518
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4158a0958443143d
cardmarket
tcgplayerhttps://mtgjson.com/links/e617a52eb02ddb7f
tcgplayerEtched
uuid45027947-4338-54a1-aeb8-2003068734c4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If X is a very large number, you may be required to roll more dice than you physically can in a reasonable time frame. In such cases, we encourage you to use digital resources for simulating die rolls or generating random numbers.
2024-03-08The value of X is determined only once, as Luck Bobblehead’s last ability resolves.
2024-03-08You win the game only if you rolled 6 exactly seven times while resolving a single instance of Luck Bobblehead’s last ability. Results of previous die rolls, whether they’re from previous resolutions of Luck Bobblehead’s last ability or from other effects that instruct you to roll dice, don’t matter for the purposes of this effect.

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