← Back Card Profile (by Name)

Nether Spirit MH1

Other printings of "Nether Spirit": WC01 #ar149 MH1 #98 MMQ #149 J21 #366

Card

id53003
artistDeruchenko Alexander
artistIds806f6ff9-6ed4-4e93-998a-a562c0b792e6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank23350
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextFour walls and a roof won't provide safety from that which is buried.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameNether Spirit
number98
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
otherFaceIds
power2
printingsJ21, MH1, MMQ, WC01
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH1
side
signature
sourceProducts{'foil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154'], 'nonfoil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154']}
subsets
subtypesSpirit
supertypes
textAt the beginning of your upkeep, if this card is the only creature card in your graveyard, you may return this card to the battlefield.
toughness2
typeCreature — Spirit
typesCreature
uuid3f1295c5-b09a-5eb1-9bd2-ef5edee7c3b7
variations
watermark
setNameModern Horizons

Identifiers

id53003
cardKingdomEtchedId
cardKingdomFoilId225314
cardKingdomId225038
cardsphereFoilId60055
cardsphereId60056
deckboxId44658
mcmId375123
mcmMetaId3873
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id853b7ada-327d-5908-bd0a-93a1f00611be
mtgoFoilId
mtgoId72568
multiverseId464047
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId82f1f3e1-d986-4c0b-850e-5e8f2eaa0642
scryfallIllustrationIdd5d3d73a-98e6-4c74-adf0-5c8469d70c0d
scryfallOracleId194e2563-c0bf-4151-bbb0-0d626130b055
tcgplayerEtchedProductId
tcgplayerProductId191270
uuid3f1295c5-b09a-5eb1-9bd2-ef5edee7c3b7

Legalities

id53003
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timelessLegal
uuid3f1295c5-b09a-5eb1-9bd2-ef5edee7c3b7
vintageLegal

Purchase URLs

id53003
cardKingdomhttps://mtgjson.com/links/5910276a0fb2306c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/520376a98a8c265d
cardmarkethttps://mtgjson.com/links/434bb6a8e1ea9a6f
tcgplayerhttps://mtgjson.com/links/b37e7a4cd8885e9f
tcgplayerEtched
uuid3f1295c5-b09a-5eb1-9bd2-ef5edee7c3b7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified冥府精怪四面高墙和厚实屋顶也挡不住来自地底的滋扰。生物 ~精怪在你的维持开始时,若冥府精怪是你坟墓场中唯一的生物牌,则你可以将冥府精怪移回战场。466333
Chinese Traditional冥府精靈四面高牆和厚實屋頂也擋不住來自地底的滋擾。生物 ~精靈在你的維持開始時,若冥府精靈是你墳墓場中唯一的生物牌,則你可以將冥府精靈移回戰場。466587
FrenchEsprit infernalQuatre murs et un toit ne protègent pas de ce qui est enterré.Créature : espritAu début de votre entretien, si l'Esprit infernal est la seule carte de créature dans votre cimetière, vous pouvez renvoyer l'Esprit infernal sur le champ de bataille.464809
GermanGeist der ZwischenweltVier Wände und ein Dach bieten keine Sicherheit vor dem, was begraben liegt.Kreatur — GeistZu Beginn deines Versorgungssegments und falls der Geist der Zwischenwelt die einzige Kreaturenkarte in deinem Friedhof ist, kannst du den Geist der Zwischenwelt ins Spiel zurückbringen.464301
ItalianSpirito AbissaleQuattro mura e un tetto non ti proteggeranno da ciò che è sepolto.Creatura — SpiritoAll'inizio del tuo mantenimento, se lo Spirito Abissale è l'unica carta creatura nel tuo cimitero, puoi rimetterlo sul campo di battaglia.465063
Japanese冥界のスピリット四方の壁と屋根のみでは、葬られた者から逃げられない。クリーチャー — スピリットあなたのアップキープの開始時に、冥界のスピリットがあなたの墓地にある唯一のクリーチャー・カードであった場合、あなたは冥界のスピリットを戦場に戻してもよい。465317
Korean명계의 신령사방을 벽과 지붕으로 둘러싸도 파묻혀 있는 것에게서 보호받을 수는 없다.생물 — 신령당신의 유지단 시작에, 당신의 무덤에 있는 생물 카드가 명계의 신령뿐이라면, 당신은 명계의 신령을 전장으로 되돌릴 수 있다.465571
Portuguese (Brazil)Espírito ÍnferoQuatro paredes e um teto não protegem contra o que está enterrado.Criatura — EspíritoNo início de sua manutenção, se Espírito Ínfero for o único card de criatura em seu cemitério, você poderá devolver Espírito Ínfero para o campo de batalha.465825
RussianГлубинный ДухЧетыре стены и крыша не защитят от того, кто закопан в землю.Существо — ДухВ начале вашего шага поддержки, если Глубинный Дух — единственная карта существа на вашем кладбище, то вы можете вернуть Глубинного Духа на поле битвы.466079
SpanishEspíritu del submundoCuatro paredes y un techo no protegen de lo que yace bajo tierra.Criatura — EspírituAl comienzo de tu mantenimiento, si el Espíritu del submundo es la única carta de criatura en tu cementerio, puedes regresar el Espíritu del submundo al campo de batalla.464555

Rulings

datetext
2019-06-14If Nether Spirit isn't the only creature card in your graveyard as its ability resolves, it remains in your graveyard.
2019-06-14If Nether Spirit isn't the only creature card in your graveyard as your upkeep begins, its ability won't trigger. You can't take any actions during your turn before your upkeep begins.
2019-06-14If you have two Nether Spirits in your graveyard, they stop each other from returning.

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