← Back Card Profile (by Name)

Kindslaver ULST

Other printings of "Kindslaver": ULST #58 UST #150

Card

id97129
artistZoltan Boros
artistIds1885e6cb-c827-4896-994e-3d0a027d602f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorsilver
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Just relax—I brought in a substitute."
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}
manaValue5
nameKindslaver
number58
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsULST, UST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeULST
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypes
supertypesLegendary
text{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
toughness
typeLegendary Artifact
typesArtifact
uuidc0f46ea0-8c11-53e9-b90a-9d12c6a06b3b
variations
watermark
setNameThe List (Unfinity Foil Edition)

Identifiers

id97129
cardKingdomEtchedId
cardKingdomFoilId267653
cardKingdomId
cardsphereFoilId94463
cardsphereId
deckboxId71065
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc84aee3f-43ad-5937-adf5-263e1c4bd150
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb4751014-8b86-4d74-b236-080fd70fb374
scryfallIllustrationId412850df-0085-430d-a6b9-91080f7813ba
scryfallOracleIdca391b1b-cd23-4028-887c-6ac06c067fc1
tcgplayerEtchedProductId
tcgplayerProductId287570
uuidc0f46ea0-8c11-53e9-b90a-9d12c6a06b3b

Legalities

id97129
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidc0f46ea0-8c11-53e9-b90a-9d12c6a06b3b
vintage

Purchase URLs

id97129
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/77ae1d9393e008f8
cardmarket
tcgplayerhttps://mtgjson.com/links/0f29050bf600de1a
tcgplayerEtched
uuidc0f46ea0-8c11-53e9-b90a-9d12c6a06b3b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19If the person in control doesn’t know anything about Magic, it’s okay to get someone who isn’t you or the controlled player to advise them. Failing that, advising them to just say “go” is okay.
2018-01-19If the person you’ve enlisted to control your opponent wanders off or refuses to do anything, assume the controlled player did nothing during their turn and end the turn.
2018-01-19If there’s no one around to make a decision, you can call or text someone if you need to. If there’s a physical action required, such as high-fiving, you’ll need someone there.
2018-01-19It doesn’t have to be someone who plays Magic. This may be fun.
2018-01-19Only decisions called for by cards and the game rules are affected. The controlling player can’t make the player they’re controlling concede or perform illegal actions.
2018-01-19The person you enlist makes all decisions for the target player during that player’s next turn. They choose whether any spells are cast, any creatures attack, and so on.
2018-01-19You can choose any player not currently in your game. This includes people who used to be in your game but left it.

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