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Fealty to the Realm LTC

Other printings of "Fealty to the Realm": LTC #21 LTC #104 LTC #423

Card

id47144
artistLorenzo Mastroianni
artistIds70213e7d-47e0-4543-a1ae-451009053e2d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank9183
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameFealty to the Realm
number423
originalPrintings
originalReleaseDate2023-11-03
originalTextEnchant creature
When Fealty to the Realm enters the battlefield, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
otherFaceIds
power
printingsLTC
promoTypessilverfoil, scroll, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesAura
supertypes
textEnchant creature
When this Aura enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
toughness
typeEnchantment — Aura
typesEnchantment
uuidf76e4b9b-88cc-530a-a30c-7707872d862f
variationsf46d8265-70e8-5af2-aef5-46477ab82b70, 5321fe58-ff2c-56fc-b90a-038c25e70110
watermark
setNameTales of Middle-earth Commander

Identifiers

id47144
cardKingdomEtchedId
cardKingdomFoilId286037
cardKingdomId285957
cardsphereFoilId111210
cardsphereId
deckboxId85104
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7b218d27-68c8-5999-afb1-ed5c02cbed8a
mtgoFoilId
mtgoId119936
multiverseId636386
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0f7577cf-4803-477f-9060-34afe9a70f98
scryfallIllustrationId776407d1-998b-4594-a989-2af1bf7a2cc2
scryfallOracleIdc0128941-240a-4ca1-9816-b32f47523fdb
tcgplayerEtchedProductId
tcgplayerProductId518119
uuidf76e4b9b-88cc-530a-a30c-7707872d862f

Legalities

id47144
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf76e4b9b-88cc-530a-a30c-7707872d862f
vintageLegal

Purchase URLs

id47144
cardKingdomhttps://mtgjson.com/links/68a198cc6bf78b1f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/90bb37e5c097ebe1
cardmarket
tcgplayerhttps://mtgjson.com/links/6e4b7e7008910031
tcgplayerEtched
uuidf76e4b9b-88cc-530a-a30c-7707872d862f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2023-06-16If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2023-06-16If the monarch leaves the game, and that player is not the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch and thus gains control of the enchanted creature.
2023-06-16If the monarch leaves the game, and that player is the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch. That player gains control of the enchanted creature for a very brief moment. At the same time, Fealty to the Realm leaves the game, and control of the enchanted creature reverts to its owner (unless another control-changing effect applies.)
2023-06-16If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2023-06-16In the case where Fealty to the Realm is enchanting a creature but there is no monarch, the second ability will create a control-changing effect with the timestamp mentioned above, but that effect won't do anything until a player becomes the monarch.
2023-06-16The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2023-06-16The timestamp of Fealty to the Realm's control-changing effect is the time at which it entered the battlefield and won't change when another player becomes the monarch. This means that, if another player gains control of the creature enchanted with Fealty to the Realm, they won't lose control of it when another player becomes the monarch. When (or if) that control-changing effect ends, the enchanted creature will then be controlled by the current monarch, which might be a different player than it was when that control-changing effect began.
2023-06-16There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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