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Myr Custodian ONE

Card

id61678
artistMark Behm
artistIdsccf77963-723f-4137-b364-7417079e8ab9
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank11083
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsScry
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameMyr Custodian
number235
originalPrintings
originalReleaseDate
originalTextWhen Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.)
otherFaceIds
power2
printingsONE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeONE
side
signature
sourceProducts{'foil': ['0db8ec71-b700-5355-913d-285f11687911', '635966a7-c0a9-5e5c-8421-b56b7676a48c', '79329b4c-afa2-5a5c-a81c-f361f93fa67d', 'adc337bb-f85e-51c8-be52-b1d69d19893a'], 'nonfoil': ['0db8ec71-b700-5355-913d-285f11687911', '241a1885-03da-5abb-b28d-030aa8290c99', '79329b4c-afa2-5a5c-a81c-f361f93fa67d', 'b9be2d80-4b30-5970-8953-252549751ddb']}
subsets
subtypesMyr
supertypes
textWhen this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
toughness3
typeArtifact Creature — Myr
typesArtifact, Creature
uuida68a6509-353f-55a0-b478-a5d2b173ccbf
variations
watermark
setNamePhyrexia: All Will Be One

Identifiers

id61678
cardKingdomEtchedId
cardKingdomFoilId274115
cardKingdomId273821
cardsphereFoilId99976
cardsphereId99878
deckboxId74025
mcmId694781
mcmMetaId416262
mtgArenaId83935
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0e949ae1-b1b8-58da-9c6e-fe616edd62a8
mtgoFoilId
mtgoId106685
multiverseId602765
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId56bfdd21-4d46-4ec2-ba25-f16b6993f1a8
scryfallIllustrationId5838d7c6-7304-4abe-8d72-d35830216125
scryfallOracleId43923f24-7e95-4934-9a5c-8d9a5e06ddea
tcgplayerEtchedProductId
tcgplayerProductId479636
uuida68a6509-353f-55a0-b478-a5d2b173ccbf

Legalities

id61678
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida68a6509-353f-55a0-b478-a5d2b173ccbf
vintageLegal

Purchase URLs

id61678
cardKingdomhttps://mtgjson.com/links/24a11027c0826f38
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a2393a83fbde27bd
cardmarkethttps://mtgjson.com/links/3b16c7447079aff3
tcgplayerhttps://mtgjson.com/links/635bfd26c7357ad5
tcgplayerEtched
uuida68a6509-353f-55a0-b478-a5d2b173ccbf

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified护管秘耳「哪里有工作,秘耳就去哪里。过去一直如此。将来仍会如此。」
~蒙纳珂孑遗尔铁
神器生物 ~秘耳当护管秘耳进战场时,占卜2。然后每位对手各可以占卜1。(占卜X的流程是牌手检视其牌库顶的X张牌,然后将其中任意数量的牌以任意顺序置于其牌库底,其余则以任意顺序置于其牌库顶。)604592
FrenchGardien myr« Les myrs vont là où ils sont utiles. Cela a toujours été le cas. Et cela le sera toujours. »
—Urtet, vestige de Memnarch
Créature-artefact : myrQuand le Gardien myr arrive sur le champ de bataille, regard 2. Puis chaque adversaire peut appliquer regard 1. (Pour appliquer regard X, ce joueur regarde les X cartes du dessus de sa bibliothèque. Il met ensuite n'importe quel nombre d'entre elles au-dessous de sa bibliothèque et le reste au-dessus, dans l'ordre de son choix.)603548
GermanMyr-Wächter„Myr gehen dorthin, wo es Arbeit gibt. So war es schon immer. So wird es immer sein."
—Urtet, Überrest von Memnarch
Artefaktkreatur — MyrWenn der Myr-Wächter ins Spiel kommt, wende Hellsicht 2 an. Dann kann jeder Gegner Hellsicht 1 anwenden. (Der Spieler schaut sich für Hellsicht X die obersten X Karten seiner Bibliothek an und legt dann eine beliebige Anzahl davon unter seine Bibliothek und den Rest in beliebiger Reihenfolge oben darauf.)603026
ItalianMyr Custode"I myr vanno dove c'è lavoro. È sempre stato così. E così sarà sempre."
—Urtet, Residuo di Memnarch
Creatura Artefatto — MyrQuando il Myr Custode entra nel campo di battaglia, profetizza 2. Poi ogni avversario può profetizzare 1. (Per profetizzare X, quel giocatore guarda le prime X carte del suo grimorio, poi ne mette un qualsiasi numero in fondo e le altre in cima in qualsiasi ordine.)603809
Japaneseマイアの守衛「マイアは仕事があるところに向かう。我々は常に仕事がある。我は常に望む。」
――メムナークの残滓、ウルテト
アーティファクト・クリーチャー — マイアマイアの守衛が戦場に出たとき、占術2を行う。その後、各対戦相手はそれぞれ占術1を行なってもよい。(占術Xを行うとは、そのプレイヤーが自身のライブラリーの一番上にあるカードX枚を見て、そのうちの望む枚数のカードを一番下に、残りを一番上に望む順番で置くことである。)604070
Portuguese (Brazil)Myr Custódio"O myr vai onde o trabalho está. Sempre fomos. Sempre iremos."
— Urtet, Resquício do Memnarca
Criatura Artefato — MyrQuando Myr Custódio entrar no campo de batalha, use vidência 2. Em seguida, cada oponente pode usar vidência 1. (Para usar vidência X, aquele jogador olha os X cards do topo do próprio grimório e depois coloca qualquer número deles no fundo e o restante no topo em qualquer ordem.)604331
SpanishMyr custodio"Los myr vamos donde haya trabajo. Así ha sido y así será siempre".
—Urtet, restos de Memnarch
Criatura artefacto — MyrCuando el Myr custodio entre al campo de batalla, adivina 2. Luego, cada oponente puede adivinar 1. (Para adivinar X, ese jugador mira las X primeras cartas de su biblioteca, luego pone cualquier cantidad de ellas en el fondo y el resto en la parte superior en cualquier orden.)603287

Rulings

datetext
2023-02-04As the enters-the battlefield ability resolves, first you scry 2. Then each opponent in turn order chooses whether or not to scry 1. Those who do (likely all of them) look at the top card of their library at the same time, then they decide in turn order where their card goes. Each opponent will know the choices of previous players in turn order before making their own choices.

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