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Penumbra Umbra MB2

Card

id51708
artistBogdan Marica
artistIds69030e0d-fb3c-4762-98f3-b00222ecbb32
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
namePenumbra Umbra
number580
originalPrintings
originalReleaseDate
originalTextEnchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
otherFaceIds
power
printingsMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMB2
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesAura
supertypes
textEnchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid8f6af57b-ebbe-542f-9c80-7b7fd4adccab
variations
watermark
setNameMystery Booster 2

Identifiers

id51708
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301252
cardsphereFoilId
cardsphereId129198
deckboxId95396
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8da503cf-867c-5091-ac4c-73cd6cfcc449
mtgoFoilId
mtgoId
multiverseId677636
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8c3abc5c-8741-4aa2-842d-5b72e3d75394
scryfallIllustrationIdb80ea92e-d37e-444e-8597-653ac2262016
scryfallOracleId5cce6146-94a6-442e-9890-6f2914cbcebb
tcgplayerEtchedProductId
tcgplayerProductId564032
uuid8f6af57b-ebbe-542f-9c80-7b7fd4adccab

Legalities

id51708
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8f6af57b-ebbe-542f-9c80-7b7fd4adccab
vintage

Purchase URLs

id51708
cardKingdomhttps://mtgjson.com/links/680332ad5013b686
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e740978a41e86eed
tcgplayerEtched
uuid8f6af57b-ebbe-542f-9c80-7b7fd4adccab

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08Any enters abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this creature] enters” or “[this creature] enters with” abilities of the copied creature will also work.
2024-11-08Except for its color, the token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or it is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.
2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won’t do anything because it won’t have to.
2024-11-08If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor’s effect will replace all of them and save the creature.
2024-11-08If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-11-08If a spell or ability says that it would “destroy” a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-11-08If a spell or ability would destroy both an Aura with umbra armor and the creature it’s enchanting at the same time, umbra armor’s effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-11-08If the copied creature has {X} in its mana cost, X is considered to be 0.
2024-11-08If the copied creature is a token, the new token that’s created copies the original characteristics of that token, with the exception noted above.
2024-11-08If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the exception noted above.
2024-11-08If the enchanted creature is no longer on the battlefield when Penumbra Umbra’s second ability resolves, use its copiable values as it last existed on the battlefield.
2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
2024-11-08Umbra armor’s effect is applied no matter why the enchanted creature would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Nekrataal’s triggered ability). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-11-08Umbra armor’s effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-11-08Umbra armor’s effect is not regeneration. Specifically, if umbra armor’s effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can’t be regenerated won’t prevent umbra armor’s effect from being applied.

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