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Wandering Mage ALL

Other printings of "Wandering Mage": ALL #111 ME3 #186

Card

id9812
artistPete Venters
artistIdsd54c4a1a-c0c5-4834-84db-125d341f3ad8
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB, U, W
colorIndicator
colorsB, U, W
defense
duelDeck
edhrecRank28871
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}{U}{B}
manaValue3
nameWandering Mage
number111
originalPrintings
originalReleaseDate
originalText{W}: Pay 1 life to prevent up to 2 damage to any creature. Effects that prevent or redirect damage cannot be used to counter this loss of life.
{U}: Prevent 1 damage to any Cleric or Wizard.
{B}: Put a -1/-1 counter on target creature you control to prevent up to 2 damage to any player.
otherFaceIds
power0
printingsALL, ME3
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeALL
side
signature
sourceProducts{'nonfoil': ['6d34b813-0fd3-5d4e-a9e9-a61bb8c4f517']}
subsets
subtypesHuman, Cleric, Wizard
supertypes
text{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
toughness3
typeCreature — Human Cleric Wizard
typesCreature
uuid88a9647d-be75-576a-8d2a-a5e7a1a6dfc0
variations
watermark
setNameAlliances

Identifiers

id9812
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId12137
cardsphereFoilId
cardsphereId4917
deckboxId10269
mcmId8050
mcmMetaId6507
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id98491712-0696-5e91-b229-805fe74d6191
mtgoFoilId
mtgoId
multiverseId3229
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8d9b1b6c-1f02-4918-bb5c-2dbcdb0997ec
scryfallIllustrationId38c78dd6-503d-4d06-b5b7-263b4e4476ff
scryfallOracleIdac9c81a1-f444-4051-b309-f1af1b5df12a
tcgplayerEtchedProductId
tcgplayerProductId4282
uuid88a9647d-be75-576a-8d2a-a5e7a1a6dfc0

Legalities

id9812
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid88a9647d-be75-576a-8d2a-a5e7a1a6dfc0
vintageLegal

Purchase URLs

id9812
cardKingdomhttps://mtgjson.com/links/f3903b15449d8c93
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/73b787e6211571f2
tcgplayerhttps://mtgjson.com/links/bd52ac5424897b6d
tcgplayerEtched
uuid88a9647d-be75-576a-8d2a-a5e7a1a6dfc0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMage itinérante
GermanReisender MagusBeschwörung eines Klerikers{W}: Bezahle 1 Lebenspunkt, um bis zu 2 Schadenspunkte bei einer Kreatur zu verhindern.
Effekte, die Schaden verhindern oder umleiten, können hier nicht angewendet werden, um den Verlust der Lebenspunkte zu verhindern.
{U}: Verhindere 1 Schadenspunkt bei einem Kleriker oder Zauberer.
{B}: Lege eine -1/-1-Marke auf eine Kreatur Deiner Wahl, die Du kontrollierst, um bis zu 2 Schadenspunkte bei einem Spieler zu verhindern.
ItalianMago Girovago
Portuguese (Brazil)Mago Errante
SpanishMago errante

Rulings

datetext
2009-10-01If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.
2009-10-01The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.

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