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Urza's Fun House UNF

Other printings of "Urza's Fun House": UNF #199 UNF #485

Card

id98077
artistDmitry Burmak
artistIds9872f5c0-274a-48ce-a9ad-6f0d5654e29c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank26111
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameUrza's Fun House
number485
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsUNF
promoTypesgalaxyfoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypesUrza's
supertypes
text{T}: Add {C}.
{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.
{7}, {T}: Head to AskUrza.com and click Urza's Fun House.
toughness
typeLand — Urza's
typesLand
uuid36a529c8-6cc8-5a49-9bf9-ca27959dfc86
variations5d646a97-f63e-5573-b5ca-a7ce9b1d2f83
watermark
setNameUnfinity

Identifiers

id98077
cardKingdomEtchedId
cardKingdomFoilId267532
cardKingdomId
cardsphereFoilId93939
cardsphereId
deckboxId69106
mcmId677408
mcmMetaId412618
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idce4719eb-90c8-53cf-b749-92e7f06c70b5
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId559be6bc-cce8-43b1-b8a5-1795e727f1c2
scryfallIllustrationIdd78958a7-04e6-4450-beeb-12e6e2a56588
scryfallOracleId6538fb05-7cc6-4bb9-9b57-11f4f07b5e59
tcgplayerEtchedProductId
tcgplayerProductId287758
uuid36a529c8-6cc8-5a49-9bf9-ca27959dfc86

Legalities

id98077
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid36a529c8-6cc8-5a49-9bf9-ca27959dfc86
vintage

Purchase URLs

id98077
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fb5ce1f9a3e32513
cardmarkethttps://mtgjson.com/links/ed8ae6759fc65ca9
tcgplayerhttps://mtgjson.com/links/799bf18497394a2d
tcgplayerEtched
uuid36a529c8-6cc8-5a49-9bf9-ca27959dfc86

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07AskUrza.com, the web site that powers Urza, Academy Headmaster, has expanded to support Urza's Fun House. On that site you'll find a button that says "ENTER THE FUN HOUSE." As the last ability resolves, click it and find out what you paid seven mana for!
2022-10-07If an effect comes up that requires a target and there are legal targets available, you must use that effect even though you may not want to. However, the effects are all good for you or bad for your opponent. In some cases, you may not be able to take advantage. For example, if it ends up that creatures you control get +3/+3 until end of turn but you don't control any creatures, you're out of luck. But nothing bad will happen.
2022-10-07Once you have infinite colorless mana, it doesn't matter how much mana you spend, you will still have infinite colorless mana. You will, however, lose infinite unspent mana as that step or phase ends.
2022-10-07Players can respond to the activation of the last ability, but not after players know what effect is going to happen.
2022-10-07The Urza's Mine, Urza's Power-Plant, and Urza's Tower required to activate the middle ability needn't be three separate permanents. If you happen to control a land that has those four land types (or perhaps one that has all land types . . . you know . . . glances up . . . it's a different card in this . . . Nearby Planet!), you can activate the ability.
2022-10-07The last ability works a little differently with respect to targeting. Unlike other abilities, you may have to choose targets while that ability is resolving. If the effect that comes up requires a target and there are no legal targets available, click again until that's not true.
2022-10-07The mana added by the middle ability is colorless mana.
2022-10-07The middle ability can be activated only once. Not once per turn. Once. Okay, maybe more times. If Urza's Fun House leaves the battlefield and returns, it's a new object, so you can activate it again. You know, in case INFINITE MANA wasn't enough the first time.
2022-10-07You can do a lot of cool stuff with infinite mana. And some situations may not be obvious. Rather than rehash everything ad infinitum, perhaps the Gatherer rulings on Infinity Elemental will help.

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