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Nightscape Familiar VMA

Other printings of "Nightscape Familiar": WC02 #cr48 E01 #35 DDH #44 PLS #48 C13 #83 DMR #94 VMA #131 SLD #1546 SLD #1546★

Card

id99878
artistJeff Easley
artistIdsda17055e-693c-461a-b132-67dd88b42ca6
asciiName
attractionLights
availabilitymtgo
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank1296
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextNightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameNightscape Familiar
number131
originalPrintings
originalReleaseDate
originalTextBlue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.
otherFaceIds
power1
printingsC13, DDH, DMR, E01, PLS, SLD, VMA, WC02
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeVMA
side
signature
sourceProducts
subsets
subtypesZombie
supertypes
textBlue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate this creature.
toughness1
typeCreature — Zombie
typesCreature
uuidf0a926d0-a93b-5e87-bf36-89adc187acd7
variations
watermark
setNameVintage Masters

Identifiers

id99878
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8d76c766-ddb3-54a1-b285-0c77ba2ff100
mtgoFoilId52888
mtgoId52887
multiverseId383030
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb43ebe1c-9579-44d0-a0c3-2bccad27982b
scryfallIllustrationId4bb67349-7724-484d-a178-36300b87e2bd
scryfallOracleId57296ea3-3c0d-49b7-bc08-0d0d8414e9ad
tcgplayerEtchedProductId
tcgplayerProductId
uuidf0a926d0-a93b-5e87-bf36-89adc187acd7

Legalities

id99878
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidf0a926d0-a93b-5e87-bf36-89adc187acd7
vintageLegal

Purchase URLs

id99878
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidf0a926d0-a93b-5e87-bf36-89adc187acd7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04Can never affect the colored part of the cost.
2004-10-04If this card is sacrificed to pay part of a spell's cost, the cost reduction still applies.
2004-10-04The effect is cumulative.
2004-10-04The generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, “only black mana can be spent this way”. This distinction is important for effects which reduce the generic portion of a spell's cost.
2004-10-04The lower cost is not optional like with some other cost reducers.
2004-10-04This can lower the cost to zero, but not below zero.
2022-12-08A spell you cast that’s blue and red costs {1} less, not {2} less.
2022-12-08Activating the ability creates a replacement effect that acts like a shield, replacing the next time Nightscape Familiar would be destroyed that turn. This shield works against effects that try to destroy Nightscape Familiar or lethal damage that would be dealt to Nightscape Familiar.
2022-12-08Nightscape Familiar can regenerate even if it isn’t in combat, it’s already tapped, or it’s undamaged.
2022-12-08You can activate the regeneration ability even if Nightscape Familiar isn’t at risk of being destroyed.

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