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Emberwilde Captain PRM

Other printings of "Emberwilde Captain": CMR #175 CMR #664 PRM #86012

Card

id79282
artistTyler Walpole
artistIds70c4c8c7-61a8-44e7-8fb1-161b7f943e7e
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank3175
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameEmberwilde Captain
number86012
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power4
printingsCMR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesDjinn, Pirate
supertypes
textWhen this creature enters, you become the monarch.
Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
toughness2
typeCreature — Djinn Pirate
typesCreature
uuid4b9f4240-cc37-5a0f-96b3-9563425518c0
variations
watermark
setNameMagic Online Promos

Identifiers

id79282
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf855d558-36e7-55e6-a765-c10e42c50d5b
mtgoFoilId
mtgoId86012
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1872af8f-aa13-4e72-a6b5-cc01d9960151
scryfallIllustrationId767f5d55-50ef-4011-8b22-97a4a9bcaa43
scryfallOracleId4f4ec0fa-fcaf-4dc2-9c67-ee7881f5f77d
tcgplayerEtchedProductId
tcgplayerProductId
uuid4b9f4240-cc37-5a0f-96b3-9563425518c0

Legalities

id79282
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4b9f4240-cc37-5a0f-96b3-9563425518c0
vintageLegal

Purchase URLs

id79282
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid4b9f4240-cc37-5a0f-96b3-9563425518c0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10Emberwilde Captain's last ability triggers once for each player who attacks you, no matter how many creatures they attack with beyond the first.
2020-11-10Emberwilde Captain's last ability won't trigger if an opponent attacks only planeswalkers you control and not you.
2020-11-10If another player becomes the monarch after Emberwilde Captain's last ability triggers but before it resolves, the ability will resolve as normal. The player who attacked you will be dealt damage, even if that player was the one who became the monarch.
2020-11-10If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2020-11-10If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2020-11-10If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2020-11-10The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2020-11-10There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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