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Peculiar Lighthouse DSK

Card

id29077
artistRaymond Bonilla
artistIds39fcaaac-bf5d-4c43-ae20-4cf4921a44fa
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, U
colorIndicator
colors
defense
duelDeck
edhrecRank9812
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThey say its beckoning beacon leads not to safe harbor but into the arms of the drowned.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
namePeculiar Lighthouse
number265
originalPrintings
originalReleaseDate
originalTextPeculiar Lighthouse enters tapped unless a player has 13 or less life.
{T}: Add {U} or {R}.
otherFaceIds
power
printingsDSK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
side
signature
sourceProducts{'foil': ['7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypes
supertypes
textThis land enters tapped unless a player has 13 or less life.
{T}: Add {U} or {R}.
toughness
typeLand
typesLand
uuid2d1e9d74-d182-5334-9a0e-2a06cbad4bde
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id29077
cardKingdomEtchedId
cardKingdomFoilId302350
cardKingdomId301413
cardsphereFoilId126210
cardsphereId126076
deckboxId94512
mcmId786622
mcmMetaId439721
mtgArenaId92365
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id86a844b5-8a22-554f-97a6-74b80f4080f8
mtgoFoilId
mtgoId130661
multiverseId673670
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3a6e40c0-e70e-4353-a920-9851cfac71dd
scryfallIllustrationIda5b6ce0d-0cb3-49d5-9c37-be51d2f5ae56
scryfallOracleIdd55f7e20-11c6-44e2-8a21-dca67d3dbc68
tcgplayerEtchedProductId
tcgplayerProductId575110
uuid2d1e9d74-d182-5334-9a0e-2a06cbad4bde

Legalities

id29077
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid2d1e9d74-d182-5334-9a0e-2a06cbad4bde
vintageLegal

Purchase URLs

id29077
cardKingdomhttps://mtgjson.com/links/79df9085c57487a4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/da182fdfa6d479b9
cardmarkethttps://mtgjson.com/links/ece94549818fe920
tcgplayerhttps://mtgjson.com/links/8dcb5c4b91488780
tcgplayerEtched
uuid2d1e9d74-d182-5334-9a0e-2a06cbad4bde

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPhare étrangeOn raconte que sa lanterne ne conduit pas à un port sûr, mais dans les bras froids des noyés.TerrainLe Phare étrange arrive engagé à moins qu'un joueur ait 13 points de vie ou moins.
{T} : Ajoutez {U} ou {R}.
674483
GermanSonderbarer LeuchtturmMan erzählt sich, dass sein lockendes Leuchtfeuer nicht zu einem sicheren Hafen, sondern in die Arme der Ertrunkenen führt.LandDer Sonderbare Leuchtturm kommt getappt ins Spiel, es sei denn, ein Spieler hat 13 oder weniger Lebenspunkte.
{T}: Erzeuge {U} oder {R}.
673941
ItalianFaro ParticolareSi dice che la sua luce non conduca a un porto sicuro ma tra le braccia degli annegati.TerraIl Faro Particolare entra TAPpato a meno che un giocatore non abbia 13 o meno punti vita.
{T}: Aggiungi {U} o {R}.
674754
Japanese異様な灯台その眼を惹く道しるべの先にあるのは安全な港ではなく、溺死者たちの腕の中なのだそうだ。土地ライフ総量が13点以下であるプレイヤーがいないかぎり、異様な灯台はタップ状態で戦場に出る。
{T}:{U}か{R}を加える。
675025
SpanishFaro peculiarCuenta la leyenda que sus señas luminosas no llevan a un puerto seguro, sino a los brazos de los ahogados.TierraEl Faro peculiar entra girado a menos que un jugador tenga 13 o menos vidas.
{T}: Agrega {U} o {R}.
674212

Rulings

datetext
2024-09-20If one of these lands is entering at the same time as a "shock land" (a cycle of lands originally from Ravnica block that allow you to pay life or have them enter tapped), use the life totals of all players before choices are made for that shock land's replacement effect to determine whether or not the land enters tapped. For example, if a Lakeside Shack and a Breeding Pool you control are entering at the same time (perhaps because of the effect of a spell like Scapeshift), your life total is 14, and your opponent's life total is 20, the Lakeside Shack will enter tapped whether or not you choose to pay life as Breeding Pool enters.

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