| id | 55630 |
|---|---|
| artist | Alix Branwyn |
| artistIds | 4f0a0e38-d74c-4e0b-ad91-fecccb1afa5d |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 25161 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "You there, halt! The gallery is closed. Wait—what are you doing?" |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Disguise |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Museum Nightwatch |
| number | 25 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
| otherFaceIds | |
| power | 3 |
| printings | MKM |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MKM |
| side | |
| signature | |
| sourceProducts | {'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']} |
| subsets | |
| subtypes | Centaur, Soldier |
| supertypes | |
| text | When this creature dies, create a 2/2 white and blue Detective creature token. Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
| toughness | 2 |
| type | Creature — Centaur Soldier |
| types | Creature |
| uuid | 334ed088-b831-5940-922d-ce6b08310678 |
| variations | |
| watermark | |
| setName | Murders at Karlov Manor |
| id | 55630 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 290997 |
| cardKingdomId | 289912 |
| cardsphereFoilId | |
| cardsphereId | 115281 |
| deckboxId | 87202 |
| mcmId | 751365 |
| mcmMetaId | 429613 |
| mtgArenaId | 88945 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 3fb7cf0b-51d2-5b29-9ce3-e148a9af21f6 |
| mtgoFoilId | |
| mtgoId | 121538 |
| multiverseId | 646588 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 37860682-4973-4a0f-a43a-3056037bd2dc |
| scryfallIllustrationId | 7cfcf754-11c0-45eb-ba58-bd8e63992057 |
| scryfallOracleId | 3891a914-e597-4126-846f-39bf8534eb92 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 533386 |
| uuid | 334ed088-b831-5940-922d-ce6b08310678 |
| id | 55630 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 334ed088-b831-5940-922d-ce6b08310678 |
| vintage | Legal |
| id | 55630 |
|---|---|
| cardKingdom | https://mtgjson.com/links/8367ee84cdafe950 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/cfd3b4c2ba1f9998 |
| cardmarket | https://mtgjson.com/links/d572cdd1b6b4b14d |
| tcgplayer | https://mtgjson.com/links/7d4729f5f61248b8 |
| tcgplayerEtched | |
| uuid | 334ed088-b831-5940-922d-ce6b08310678 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 博物馆夜巡卫 | 「那边的,站住!展馆已经打烊了。等等~你要干什么?」 | 生物 — 半人马/士兵 | 当博物馆夜巡卫死去时,派出一个2/2,白蓝双色的侦探衍生生物。 伪装{1}{W}(你可以牌面朝下地施放此牌并支付{3},将其当成2/2、具守护{2}的生物。可随时支付其伪装费用使其翻回正面。) | 648485 | |
| French | Garde de nuit du musée | « Vous, là, halte ! La galerie est fermée. Attendez... qu'est-ce que vous faites ? » | Créature — centaure et soldat | Quand le Garde de nuit du musée meurt, créez un jeton de créature 2/2 blanche et bleue Détective. Déguisement {1}{W} (Vous pouvez lancer cette carte face cachée pour {3} comme une créature 2/2 avec parade {2}. Retournez-la face visible à tout moment pour son coût de déguisement.) | 647401 | |
| German | Museumsnachtwache | „Du da, halt! Die Galerie ist geschlossen. Moment — was tust du da?" | Kreatur — Zentaur, Soldat | Wenn die Museumsnachtwache stirbt, erzeuge einen 2/2 weißen und blauen Detektiv-Kreaturenspielstein. Verkleidung {1}{W} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur mit Abwehr {2} wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Verkleidungskosten auf.) | 646859 | |
| Italian | Guardia Notturna del Museo | "Voi laggiù, fermi! La galleria è chiusa. Aspettate... che state facendo?" | Creatura — Soldato Centauro | Quando la Guardia Notturna del Museo muore, crea una pedina creatura Detective 2/2 bianca e blu. Camuffare {1}{W} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 con egida {2} pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di camuffare.) | 647672 | |
| Japanese | 博物館の夜警 | 「そこのお前、止まれ!今は閉館中だぞ。待て――何をしている?」 | クリーチャー — ケンタウルス・兵士 | 博物館の夜警が死亡したとき、白青の2/2の探偵・クリーチャー・トークン1体を生成する。 変装{1}{W}(このカードを、{3}で護法{2}を持つ2/2のクリーチャーとして裏向きで唱えてもよい。変装コストで、いつでもこれを表向きにしてよい。) | 647943 | |
| Portuguese (Brazil) | Vigia Noturno do Museu | "Você, aí! Pare! A galeria está fechada. Ei... o que você está fazendo?" | Criatura — Centauro Soldado | Quando Vigia Noturno do Museu morrer, crie uma ficha de criatura Detetive branca e azul 2/2. Disfarce {1}{W} (Você pode conjurar este card com a face para baixo por {3} como uma criatura 2/2 com salvaguarda {2}. Volte sua face para cima a qualquer momento pagando seu custo de disfarce.) | 648214 | |
| Spanish | Guardia nocturno del museo | "¡Alto ahí! La galería está cerrada. P-pero, ¿qué estás haciendo?". | Criatura — Soldado centauro | Cuando el Guardia nocturno del museo muera, crea una ficha de criatura Detective blanca y azul 2/2. Disfrazarse {1}{W}. (Puedes lanzar esta carta boca abajo por {3} como una criatura 2/2 con la habilidad de rebatir {2}. Ponla boca arriba en cualquier momento por su coste de disfrazarse.) | 647130 |
| date | text |
|---|---|
| 2024-02-02 | A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost. |
| 2024-02-02 | A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments. |
| 2024-02-02 | Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot. |
| 2024-02-02 | At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so. |
| 2024-02-02 | Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature. |
| 2024-02-02 | Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger. |
| 2024-02-02 | If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up. |
| 2024-02-02 | If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends. |
| 2024-02-02 | The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have. |
| 2024-02-02 | The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost. |
| 2024-02-02 | Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped. |
| 2024-02-02 | You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield. |
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