← Back Card Profile (by Name)

Torment of Hailfire PLST

Other printings of "Torment of Hailfire": PLST #HOU-77 HOU #77 PHOU #77p PHOU #77s AKR #128 SLD #9992

Card

id71257
artistGrzegorz Rutkowski
artistIdsb5f49d0d-8056-48e3-b614-090e656b4f9c
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank635
edhrecSaltiness1.75
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Your God-Pharaoh has returned."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{B}{B}
manaValue2
nameTorment of Hailfire
numberHOU-77
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power
printingsAKR, HOU, PHOU, PLST, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypes
supertypes
textRepeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
toughness
typeSorcery
typesSorcery
uuid984abd02-6930-520f-a8f7-048b7a079cd8
variations
watermark
setNameThe List

Identifiers

id71257
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId228937
cardsphereFoilId
cardsphereId64765
deckboxId47673
mcmId419321
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id54391970-cb04-5ca8-9ae5-6b496300df5f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6a814cf1-a882-4a66-9eae-4d327685d3a3
scryfallIllustrationIde871d260-49b4-4508-b114-8afa0409d18d
scryfallOracleId30a0a6c2-1fbb-4784-ab96-22611d57e62c
tcgplayerEtchedProductId
tcgplayerProductId204415
uuid984abd02-6930-520f-a8f7-048b7a079cd8

Legalities

id71257
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid984abd02-6930-520f-a8f7-048b7a079cd8
vintageLegal

Purchase URLs

id71257
cardKingdomhttps://mtgjson.com/links/2a7b5e75ff22330e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/fa2abdf8e39c3a7e
tcgplayerEtched
uuid984abd02-6930-520f-a8f7-048b7a079cd8

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-07-14Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
2017-07-14If X is 0, Torment of Hailfire resolves with no effect.
2017-07-14In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
2017-07-14In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
2017-07-14State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
2017-07-14While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.

Tip: bookmark this page with your query parameters for quick access.