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The Mouth of Sauron LTR

Other printings of "The Mouth of Sauron": LTR #216 LTR #667

Card

id47949
artistAlex Brock
artistIdsce381d25-868c-4f13-b1e9-e7cd2f67e994
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank5798
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, legendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, Mill
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}{B}
manaValue5
nameThe Mouth of Sauron
number667
originalPrintings
originalReleaseDate2023-11-03
originalTextWhen The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard.
otherFaceIds
power3
printingsLTR
promoTypesboosterfun, silverfoil, scroll
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesHuman, Advisor
supertypesLegendary
textWhen The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
toughness4
typeLegendary Creature — Human Advisor
typesCreature
uuide979975a-a977-5077-865e-0ae16d0b4650
variations46dbd044-1564-565f-bdcc-df602337b431
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47949
cardKingdomEtchedId
cardKingdomFoilId286320
cardKingdomId285891
cardsphereFoilId111498
cardsphereId
deckboxId85527
mcmId738193
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb9c182ea-0830-577a-917f-6fb48967cca6
mtgoFoilId
mtgoId119724
multiverseId636264
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId162c20ae-0055-494f-8923-b3ec130d6ea1
scryfallIllustrationId97259140-5371-4e28-839a-fc5dfbf12cea
scryfallOracleId49e3396a-a125-4cca-b02a-4a96102bcb16
tcgplayerEtchedProductId
tcgplayerProductId518094
uuide979975a-a977-5077-865e-0ae16d0b4650

Legalities

id47949
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuide979975a-a977-5077-865e-0ae16d0b4650
vintageLegal

Purchase URLs

id47949
cardKingdomhttps://mtgjson.com/links/3d58b6e9162d7bc4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/335737635fe66558
cardmarket
tcgplayerhttps://mtgjson.com/links/b1298b921cf18633
tcgplayerEtched
uuide979975a-a977-5077-865e-0ae16d0b4650

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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