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Orcish Bowmasters PLTR

Other printings of "Orcish Bowmasters": LTR #103 PLTR #103s LTR #433 LTR #554

Card

id74901
artistMaxim Kostin
artistIds7bc0675b-0960-44b6-a746-bdd2113e3ffb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank228
edhrecSaltiness2.28
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger1
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameOrcish Bowmasters
number103s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsLTR, PLTR
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePLTR
side
signature
sourceProducts{'foil': ['8b6a4f8e-bd03-56af-9ee0-1f2d4884d509']}
subsets
subtypesOrc, Archer
supertypes
textFlash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
toughness1
typeCreature — Orc Archer
typesCreature
uuidbbc9217a-88c3-546b-9ac1-a279e4eaed71
variations
watermark
setNameTales of Middle-earth Promos

Identifiers

id74901
cardKingdomEtchedId
cardKingdomFoilId279269
cardKingdomId
cardsphereFoilId105065
cardsphereId
deckboxId80143
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id17756abc-4d38-58b0-bc77-d415c8d06e68
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId10f14c9e-6776-4efd-9e3b-1d25b7625e17
scryfallIllustrationId5d612592-36c8-4e1b-8808-554a8f9b9f0f
scryfallOracleIdea5103f5-27e0-4eb1-902c-7f34652d6bf3
tcgplayerEtchedProductId
tcgplayerProductId501300
uuidbbc9217a-88c3-546b-9ac1-a279e4eaed71

Legalities

id74901
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidbbc9217a-88c3-546b-9ac1-a279e4eaed71
vintageLegal

Purchase URLs

id74901
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b09e5968b40d18aa
cardmarket
tcgplayerhttps://mtgjson.com/links/8ca10a129e8a699d
tcgplayerEtched
uuidbbc9217a-88c3-546b-9ac1-a279e4eaed71

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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