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Outpost Siege AFC

Other printings of "Outpost Siege": FRF #110 FRF #110★ AFC #135 C17 #139 PIO #150 C20 #157 BLC #199 NCC #272 CLB #804

Card

id8097
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1828
edhrecSaltiness0.15
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameOutpost Siege
number135
originalPrintings
originalReleaseDate
originalTextAs Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
otherFaceIds
power
printingsAFC, BLC, C17, C20, CLB, FRF, NCC, PIO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['97ff14e6-683e-5a4e-8330-b556470bb432']}
subsets
subtypes
supertypes
textAs this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
toughness
typeEnchantment
typesEnchantment
uuid566fcbc2-e464-5227-a643-c8bb7a413c92
variations
watermark
setNameForgotten Realms Commander

Identifiers

id8097
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249264
cardsphereFoilId
cardsphereId80184
deckboxId58921
mcmId572308
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id29990b5d-3f8b-562c-8d29-ab283b8e5385
mtgoFoilId
mtgoId
multiverseId532522
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda8645f34-b830-4429-8fca-9458d1e3dccc
scryfallIllustrationId58d2b865-6bca-4b68-8c71-0713246a80e5
scryfallOracleIdebb24fc7-dc71-4712-8c2a-b5920f78e55d
tcgplayerEtchedProductId
tcgplayerProductId243887
uuid566fcbc2-e464-5227-a643-c8bb7a413c92

Legalities

id8097
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid566fcbc2-e464-5227-a643-c8bb7a413c92
vintageLegal

Purchase URLs

id8097
cardKingdomhttps://mtgjson.com/links/569975527d19bb5e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f07faa77bdea9aba
tcgplayerEtched
uuid566fcbc2-e464-5227-a643-c8bb7a413c92

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified围攻哨站结界于围攻哨站进战场时,选择可汗或龙王。
•可汗~在你的维持开始时,放逐你的牌库顶牌。直到回合结束,你可以使用该牌。
•龙王~每当一个由你操控的生物离开战场时,围攻哨站对任意一个目标造成1点伤害。
534210
Chinese Traditional圍攻哨站結界於圍攻哨站進戰場時,選擇可汗或龍王。
• 可汗~在你的維持開始時,放逐你的牌庫頂牌。直到回合結束,你可以使用該牌。
•龍王~每當一個由你操控的生物離開戰場時,圍攻哨站對任意一個目標造成1點傷害。
534421
FrenchSiège de l'avant-posteEnchantementAu moment où le Siège de l'avant-poste arrive sur le champ de bataille, choisissez Khans ou Dragons.
• Khans — Au début de votre entretien, exilez la carte du dessus de votre bibliothèque. Jusqu'à la fin du tour, vous pouvez jouer cette carte.
• Dragons — À chaque fois qu'une créature que vous contrôlez quitte le champ de bataille, le Siège de l'avant-poste inflige 1 blessure à n'importe quelle cible.
533155
GermanBelagerung des AußenpostensVerzauberungSowie die Belagerung des Außenpostens ins Spiel kommt, wähle Khane oder Drachen.
• Khane — Zu Beginn deines Versorgungssegments schickst du die oberste Karte deiner Bibliothek ins Exil. Bis zum Ende des Zuges kannst du sie spielen.
• Drachen — Immer wenn eine Kreatur, die du kontrollierst, das Spiel verlässt, fügt die Belagerung des Außenpostens einem Ziel deiner Wahl 1 Schadenspunkt zu.
532733
ItalianAssedio dell'AvampostoIncantesimoMentre l'Assedio dell'Avamposto entra nel campo di battaglia, scegli Khan o Draghi.
• Khan — All'inizio del tuo mantenimento, esilia la prima carta del tuo grimorio. Fino alla fine del turno, puoi giocare quella carta.
• Draghi — Ogniqualvolta una creatura che controlli lascia il campo di battaglia, l'Assedio dell'Avamposto infligge 1 danno a un qualsiasi bersaglio.
533366
Japanese前哨地の包囲エンチャント前哨地の包囲が戦場に出るに際し、カンか龍かを選ぶ。
• カン ― あなたのアップキープの開始時に、あなたのライブラリーの一番上にあるカード1枚を追放する。ターン終了時まで、あなたはそのカードをプレイしてもよい。
• 龍 ― あなたがコントロールしているクリーチャー1体が戦場を離れるたび、クリーチャーやプレインズウォーカーやプレイヤーのうち1つを対象とする。前哨地の包囲はそれに1点のダメージを与える。
533577
Portuguese (Brazil)Cerco ao Posto AvançadoEncantamentoConforme Cerco ao Posto Avançado entra no campo de batalha, escolha Khans ou Dragões.
• Khans — No início de sua manutenção, exile o card do topo de seu grimório. Até o final do turno, você poderá jogar aquele card.
• Dragões — Toda vez que uma criatura que você controla deixa o campo de batalha, Cerco ao Posto Avançado causa 1 ponto de dano a qualquer alvo.
533788
RussianОсада АванпостаЧарыПри выходе Осады Аванпоста на поле битвы выберите Ханов или Драконов.
• Ханы — В начале вашего шага поддержки изгоните верхнюю карту вашей библиотеки. До конца хода вы можете разыграть ту карту.
• Драконы — Каждый раз, когда существо под вашим контролем покидает поле битвы, Осада Аванпоста наносит 1 повреждение любой цели.
533999
SpanishAsedio al destacamentoEncantamientoEn cuanto el Asedio al destacamento entre al campo de batalla, elige kans o dragones.
• Kans — Al comienzo de tu mantenimiento, exilia la primera carta de tu biblioteca. Hasta el final del turno, puedes jugar esa carta.
• Dragones — Siempre que una criatura que controlas deje el campo de batalla, el Asedio al destacamento hace 1 punto de daño a cualquier objetivo.
532944

Rulings

datetext
2014-11-24Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
2014-11-24Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
2014-11-24If a noncreature card is manifested and then leaves the battlefield while face down, the "Dragons" ability will trigger.
2014-11-24If you exile a land card using the "Khans" ability, you may play that land only if you have any available land plays. Normally, this means you can play the land only if you haven't played a land yet that turn.
2014-11-24The card exiled by the "Khans" ability is exiled face up. Playing a card exiled with the "Khans" ability follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if it's a creature card, you can cast it only during your main phase while the stack is empty.
2014-11-24The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.

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