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Meadowboon MMA

Other printings of "Meadowboon": MOR #17 MMA #22

Card

id56582
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18900
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvoke
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}{W}
manaValue4
nameMeadowboon
number22
originalPrintings
originalReleaseDate
originalTextWhen Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
otherFaceIds
power3
printingsMMA, MOR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMMA
side
signature
sourceProducts{'foil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba'], 'nonfoil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba']}
subsets
subtypesElemental
supertypes
textWhen this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
toughness3
typeCreature — Elemental
typesCreature
uuid0dd188f4-ff36-5bfa-b56f-9c32ab6bc006
variations
watermark
setNameModern Masters

Identifiers

id56582
cardKingdomEtchedId
cardKingdomFoilId190310
cardKingdomId190058
cardsphereFoilId31671
cardsphereId31672
deckboxId21315
mcmId261999
mcmMetaId9434
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddf9b6b36-f00e-56aa-813c-ea528e62d328
mtgoFoilId48759
mtgoId48758
multiverseId370513
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd4dc0113-f03c-47c2-9424-4c546793d25d
scryfallIllustrationId0ae8f950-0b34-44c2-8285-63310944c0ff
scryfallOracleId708bf989-dd8d-4066-a463-96cc5eadbb06
tcgplayerEtchedProductId
tcgplayerProductId68303
uuid0dd188f4-ff36-5bfa-b56f-9c32ab6bc006

Legalities

id56582
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid0dd188f4-ff36-5bfa-b56f-9c32ab6bc006
vintageLegal

Purchase URLs

id56582
cardKingdomhttps://mtgjson.com/links/c116c3c18aa0f663
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/27da0460417f82c8
cardmarkethttps://mtgjson.com/links/f63b47aa10c3d01e
tcgplayerhttps://mtgjson.com/links/5ca9ec63729663e8
tcgplayerEtched
uuid0dd188f4-ff36-5bfa-b56f-9c32ab6bc006

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-04-01Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.
2008-04-01Evoke doesn't change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
2008-04-01If a creature spell cast with evoke changes controllers before it enters, it will still be sacrificed when it enters. Similarly, if a creature cast with evoke changes controllers after it enters but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
2008-04-01If you're casting a spell "without paying its mana cost," you can't use its evoke ability.
2008-04-01When you cast a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.
2008-04-01Whether evoke's sacrifice ability triggers when the creature enters depends on whether the spell's controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).

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