← Back Card Profile (by Name)

Oblivion Ring MM2

Other printings of "Oblivion Ring": PLST #LRW-34 TD0 #B8 TD0 #A12 ARC #3 HOP #4 F09 #11 ALA #20 M13 #22 CMD #23 M12 #27 DDI #28 MM2 #29 DDG #34 LRW #34 PRM #36202

Card

id56091
artistFranz Vohwinkel
artistIds3a243c17-3baa-4b53-9599-645311cd7d3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4014
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameOblivion Ring
number29
originalPrintings
originalReleaseDate
originalTextWhen Oblivion Ring enters the battlefield, exile another target nonland permanent.\r
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
otherFaceIds
power
printingsALA, ARC, CMD, DDG, DDI, F09, HOP, LRW, M12, M13, MM2, PLST, PRM, TD0
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMM2
side
signature
sourceProducts{'foil': ['b18725a9-45df-5674-907e-37543cc7e884'], 'nonfoil': ['b18725a9-45df-5674-907e-37543cc7e884']}
subsets
subtypes
supertypes
textWhen this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
toughness
typeEnchantment
typesEnchantment
uuid9e7ab993-7bf2-51a8-9bf8-8c50d497ac05
variations
watermark
setNameModern Masters 2015

Identifiers

id56091
cardKingdomEtchedId
cardKingdomFoilId201368
cardKingdomId201080
cardsphereFoilId32198
cardsphereId32199
deckboxId27945
mcmId282887
mcmMetaId9146
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf4d90671-bbe0-5e6e-97cf-4ca99d3c6cf0
mtgoFoilId57087
mtgoId57086
multiverseId397760
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbff31eba-8ab3-403e-8d82-37a18b279bec
scryfallIllustrationIdf9a62191-f7b7-4445-a1d4-f13d8780e303
scryfallOracleIdbd9b9772-f5f9-4c6b-913e-7193bea5d0a7
tcgplayerEtchedProductId
tcgplayerProductId98747
uuid9e7ab993-7bf2-51a8-9bf8-8c50d497ac05

Legalities

id56091
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid9e7ab993-7bf2-51a8-9bf8-8c50d497ac05
vintageLegal

Purchase URLs

id56091
cardKingdomhttps://mtgjson.com/links/3d39575580d7a8ae
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5571d7cf4a2ec789
cardmarkethttps://mtgjson.com/links/335cca6502f6e3ba
tcgplayerhttps://mtgjson.com/links/21007f842940ab88
tcgplayerEtched
uuid9e7ab993-7bf2-51a8-9bf8-8c50d497ac05

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified遗忘轮结界当遗忘轮进战场时,放逐另一个目标非地永久物。
当遗忘轮离开战场时,将所放逐的牌在其拥有者的操控下移回战场。
398009
Japanese忘却の輪エンチャント忘却の輪が戦場に出たとき、他の土地でないパーマネント1つを対象とし、それを追放する。
忘却の輪が戦場を離れたとき、その追放されたカードをオーナーのコントロール下で戦場に戻す。
398258

Rulings

datetext
2007-10-01If Oblivion Ring leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted nonland permanent forever.
2007-10-01If there are no nonland permanents on the battlefield other than an Oblivion Ring, and the card it exiled was another Oblivion Ring, casting a third Oblivion Ring will result in an involuntary infinite loop that will end the game in a draw (unless someone chooses to break it by putting another nonland permanent onto the battlefield or destroying one of the Oblivion Rings, for example).
2008-10-01If the exiled card is an Aura, that card’s owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything, but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains exiled forever.
2012-07-01Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

Tip: bookmark this page with your query parameters for quick access.