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Painter's Studio // Defaced Gallery DSK

Other printings of "Painter's Studio // Defaced Gallery": DSK #147 DSK #147

Card

id28951
artistMarc Simonetti
artistIds8089db55-5105-47b0-8c64-f320e08c97f0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank10399
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNamePainter's Studio
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue5
namePainter's Studio // Defaced Gallery
number147
originalPrintings
originalReleaseDate
originalTextWhen you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. // Whenever you attack, attacking creatures you control get +1/+0 until end of turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIdsaee7351e-476e-5b9c-ab18-2aa156f59557
power
printingsDSK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
sidea
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypesRoom
supertypes
textWhen you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuid3e4d74d9-07ce-57f5-9f58-04a9200eb857
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id28951
cardKingdomEtchedId
cardKingdomFoilId302549
cardKingdomId301978
cardsphereFoilId126579
cardsphereId126578
deckboxId94394
mcmId788240
mcmMetaId440218
mtgArenaId92231
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id98801bd7-2467-5a54-97ad-ce663af0b090
mtgoFoilId
mtgoId130425
multiverseId673552
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde96901eb-5b57-43f4-a7b1-ae3b809bc36e
scryfallIllustrationId858471c8-196e-4dd0-8d50-6c3466c8d899
scryfallOracleId2af01e09-f233-4675-89cd-470816471c62
tcgplayerEtchedProductId
tcgplayerProductId578342
uuid3e4d74d9-07ce-57f5-9f58-04a9200eb857

Legalities

id28951
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid3e4d74d9-07ce-57f5-9f58-04a9200eb857
vintageLegal

Purchase URLs

id28951
cardKingdomhttps://mtgjson.com/links/e69bace2af42f878
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/db2e517512370006
cardmarkethttps://mtgjson.com/links/8c41837389b00f9c
tcgplayerhttps://mtgjson.com/links/48a95032820a20bc
tcgplayerEtched
uuid3e4d74d9-07ce-57f5-9f58-04a9200eb857

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAtelier de peintre // Galerie dégradéeAtelier de peintreEnchantement — pièceQuand vous déverrouillez cet accès, exilez les deux cartes du dessus de votre bibliothèque. Vous pouvez les jouer jusqu'à la fin de votre prochain tour.
(Vous pouvez lancer la moitié de votre choix. Cet accès se déverrouille sur le champ de bataille. Au moment où vous pourriez lancer un rituel, vous pouvez payer le coût de mana d'un accès verrouillé pour le déverrouiller.)
674365
GermanKünstlerstudio // Entstellte GalerieKünstlerstudioVerzauberung — RaumWenn du diese Tür entsperrst, schicke die obersten zwei Karten deiner Bibliothek ins Exil. Du kannst sie bis zum Ende deines nächsten Zuges spielen.
(Du kannst eine beliebige Hälfte wirken und jene Tür wird im Spiel entsperrt. Du kannst die Manakosten der noch versperrten Tür wie eine Hexerei bezahlen, um sie zu entsperren.)
673823
ItalianStudio dell'Artista // Galleria DeturpataStudio dell'ArtistaIncantesimo — StanzaQuando sblocchi questa porta, esilia le prime due carte del tuo grimorio. Puoi giocarle fino alla fine del tuo prossimo turno.
(Puoi lanciare una qualsiasi delle due metà. Quella porta si sblocca sul campo di battaglia. Come una stregoneria, puoi pagare il costo di mana di una porta bloccata per sbloccarla.)
674636
Japanese画家の仕事場 // 汚された画廊画家の仕事場エンチャント — 部屋あなたがこのドアを開放したとき、あなたのライブラリーの一番上にあるカード2枚を追放する。次のあなたのターンの終了時まで、それらをプレイしてもよい。
(どちらの半分でも唱えることができる。そのドアは戦場で開放される。閉鎖されているドアのマナ・コストを支払って、それを開放してもよい。これはソーサリーとして行う。)
674907
SpanishGalería vandalizada // Estudio de pinturaGalería vandalizadaEncantamiento — SalaCuando abras esta puerta, exilia las dos primeras cartas de tu biblioteca. Puedes jugarlas hasta el final de tu próximo turno.
(Puedes lanzar cualquier mitad. Esa puerta se abre en el campo de batalla. Puedes pagar el coste de maná de una puerta cerrada como un conjuro para abrirla.)
674094

Rulings

datetext
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.
2024-09-20You pay all costs and follow all timing rules for cards played with the permission granted by Painter's Studio. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

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