Other printings of "Painter's Studio // Defaced Gallery": DSK #147 DSK #147
| id | 28951 |
|---|---|
| artist | Marc Simonetti |
| artistIds | 8089db55-5105-47b0-8c64-f320e08c97f0 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 10399 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Painter's Studio |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | split |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R} |
| manaValue | 5 |
| name | Painter's Studio // Defaced Gallery |
| number | 147 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. // Whenever you attack, attacking creatures you control get +1/+0 until end of turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| otherFaceIds | aee7351e-476e-5b9c-ab18-2aa156f59557 |
| power | |
| printings | DSK |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DSK |
| side | a |
| signature | |
| sourceProducts | {'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']} |
| subsets | |
| subtypes | Room |
| supertypes | |
| text | When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| toughness | |
| type | Enchantment — Room |
| types | Enchantment |
| uuid | 3e4d74d9-07ce-57f5-9f58-04a9200eb857 |
| variations | |
| watermark | |
| setName | Duskmourn: House of Horror |
| id | 28951 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 302549 |
| cardKingdomId | 301978 |
| cardsphereFoilId | 126579 |
| cardsphereId | 126578 |
| deckboxId | 94394 |
| mcmId | 788240 |
| mcmMetaId | 440218 |
| mtgArenaId | 92231 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 98801bd7-2467-5a54-97ad-ce663af0b090 |
| mtgoFoilId | |
| mtgoId | 130425 |
| multiverseId | 673552 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e96901eb-5b57-43f4-a7b1-ae3b809bc36e |
| scryfallIllustrationId | 858471c8-196e-4dd0-8d50-6c3466c8d899 |
| scryfallOracleId | 2af01e09-f233-4675-89cd-470816471c62 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 578342 |
| uuid | 3e4d74d9-07ce-57f5-9f58-04a9200eb857 |
| id | 28951 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 3e4d74d9-07ce-57f5-9f58-04a9200eb857 |
| vintage | Legal |
| id | 28951 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e69bace2af42f878 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/db2e517512370006 |
| cardmarket | https://mtgjson.com/links/8c41837389b00f9c |
| tcgplayer | https://mtgjson.com/links/48a95032820a20bc |
| tcgplayerEtched | |
| uuid | 3e4d74d9-07ce-57f5-9f58-04a9200eb857 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Atelier de peintre // Galerie dégradée | Atelier de peintre | Enchantement — pièce | Quand vous déverrouillez cet accès, exilez les deux cartes du dessus de votre bibliothèque. Vous pouvez les jouer jusqu'à la fin de votre prochain tour. (Vous pouvez lancer la moitié de votre choix. Cet accès se déverrouille sur le champ de bataille. Au moment où vous pourriez lancer un rituel, vous pouvez payer le coût de mana d'un accès verrouillé pour le déverrouiller.) | 674365 | |
| German | Künstlerstudio // Entstellte Galerie | Künstlerstudio | Verzauberung — Raum | Wenn du diese Tür entsperrst, schicke die obersten zwei Karten deiner Bibliothek ins Exil. Du kannst sie bis zum Ende deines nächsten Zuges spielen. (Du kannst eine beliebige Hälfte wirken und jene Tür wird im Spiel entsperrt. Du kannst die Manakosten der noch versperrten Tür wie eine Hexerei bezahlen, um sie zu entsperren.) | 673823 | |
| Italian | Studio dell'Artista // Galleria Deturpata | Studio dell'Artista | Incantesimo — Stanza | Quando sblocchi questa porta, esilia le prime due carte del tuo grimorio. Puoi giocarle fino alla fine del tuo prossimo turno. (Puoi lanciare una qualsiasi delle due metà. Quella porta si sblocca sul campo di battaglia. Come una stregoneria, puoi pagare il costo di mana di una porta bloccata per sbloccarla.) | 674636 | |
| Japanese | 画家の仕事場 // 汚された画廊 | 画家の仕事場 | エンチャント — 部屋 | あなたがこのドアを開放したとき、あなたのライブラリーの一番上にあるカード2枚を追放する。次のあなたのターンの終了時まで、それらをプレイしてもよい。 (どちらの半分でも唱えることができる。そのドアは戦場で開放される。閉鎖されているドアのマナ・コストを支払って、それを開放してもよい。これはソーサリーとして行う。) | 674907 | |
| Spanish | Galería vandalizada // Estudio de pintura | Galería vandalizada | Encantamiento — Sala | Cuando abras esta puerta, exilia las dos primeras cartas de tu biblioteca. Puedes jugarlas hasta el final de tu próximo turno. (Puedes lanzar cualquier mitad. Esa puerta se abre en el campo de batalla. Puedes pagar el coste de maná de una puerta cerrada como un conjuro para abrirla.) | 674094 |
| date | text |
|---|---|
| 2024-09-20 | An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply. |
| 2024-09-20 | An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. |
| 2024-09-20 | Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to. |
| 2024-09-20 | Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both. |
| 2024-09-20 | Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice. |
| 2024-09-20 | If a Room enters from any zone other than the stack, it will enter with both halves locked. |
| 2024-09-20 | If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked. |
| 2024-09-20 | If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room. |
| 2024-09-20 | If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities. |
| 2024-09-20 | Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack. |
| 2024-09-20 | Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack. |
| 2024-09-20 | To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters. |
| 2024-09-20 | While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room. |
| 2024-09-20 | While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box. |
| 2024-09-20 | You pay all costs and follow all timing rules for cards played with the permission granted by Painter's Studio. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty. |
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