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Ocelot Pride PMH3

Other printings of "Ocelot Pride": MH3 #38 PMH3 #38s MH3 #322 MH3 #394

Card

id75578
artistChris Seaman
artistIdsb9c49463-6f55-4039-9d32-c02a658af100
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1447
edhrecSaltiness0.91
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend, First strike, Lifelink
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameOcelot Pride
number38s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsMH3, PMH3
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePMH3
side
signature
sourceProducts
subsets
subtypesCat
supertypes
textFirst strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
toughness1
typeCreature — Cat
typesCreature
uuid7a17ea01-9e9c-562d-b327-0986e158c5c2
variations
watermark
setNameModern Horizons 3 Promos

Identifiers

id75578
cardKingdomEtchedId
cardKingdomFoilId298016
cardKingdomId
cardsphereFoilId122847
cardsphereId
deckboxId92444
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbf07a071-5c72-55c1-8e34-fa52d9318142
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2343ea9c-9901-4162-8002-c1108826a75b
scryfallIllustrationId3007eb6b-793b-4fa7-9809-393232f2d37f
scryfallOracleIdb4ce2c8f-a19c-461e-8a2e-0ec2bd3ebca3
tcgplayerEtchedProductId
tcgplayerProductId554201
uuid7a17ea01-9e9c-562d-b327-0986e158c5c2

Legalities

id75578
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid7a17ea01-9e9c-562d-b327-0986e158c5c2
vintageLegal

Purchase URLs

id75578
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5469dd982dd1386f
cardmarket
tcgplayerhttps://mtgjson.com/links/5c098516b69530fd
tcgplayerEtched
uuid7a17ea01-9e9c-562d-b327-0986e158c5c2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-06-07A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2024-06-07Any enters-the-battlefield abilities of tokens you create will trigger when they enter the battlefield. Any "As [this permanent] enters the battlefield" or "[This permanent] enters the battlefield with" abilities of the tokens will also work.
2024-06-07Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2024-06-07Each of the token copies you create copies the original characteristics of the token it's copying as stated by the effect that created that token. The newly created token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
2024-06-07If the creature token created by Ocelot Pride's last ability is your tenth permanent, you'll get the city's blessing before the ability would check to see if you have the city's blessing.
2024-06-07If the original token is copying something else, the token copy you create will use the copiable values of the original token. In most cases, it will be a copy of whatever the original token is copying. If it's copying a permanent or card with {X} in its mana cost, X is 0.
2024-06-07If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Ocelot Pride, you won't have the city's blessing.
2024-06-07If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2024-06-07Ocelot Pride doesn't need to have been on the battlefield when you gained life. For example, if a creature with lifelink deals combat damage on your turn and you cast Ocelot Pride during your second main phase, its last ability will trigger at the beginning of your end step.
2024-06-07Ocelot Pride's last ability doesn't target any of the tokens.
2024-06-07Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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