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Riparian Tiger KLD

Other printings of "Riparian Tiger": PLST #KLD-167 KLD #167 KLR #178

Card

id43776
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank24692
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
nameRiparian Tiger
number167
originalPrintings
originalReleaseDate
originalTextTrample
When Riparian Tiger enters the battlefield, you get {EE} (two energy counters).
Whenever Riparian Tiger attacks, you may pay {EE}. If you do, it gets +2/+2 until end of turn.
otherFaceIds
power4
printingsKLD, KLR, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['2fb85819-8bb7-565c-bc80-24f9482f50a2', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesCat
supertypes
textTrample
When this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
toughness4
typeCreature — Cat
typesCreature
uuid874bca0d-5151-5969-af7b-e4bcb27095d0
variations
watermark
setNameKaladesh

Identifiers

id43776
cardKingdomEtchedId
cardKingdomFoilId209317
cardKingdomId209004
cardsphereFoilId23115
cardsphereId23116
deckboxId33466
mcmId292856
mcmMetaId223852
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbbf7b98f-1e09-533d-86a3-54202ec530a7
mtgoFoilId62010
mtgoId62009
multiverseId417740
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdccf7e050-9631-431c-bcae-f74d91d537b0
scryfallIllustrationId66d01412-8798-4c78-bc3b-802eb0088cc6
scryfallOracleIddbb6b7f0-33fd-4530-a621-114148fb3929
tcgplayerEtchedProductId
tcgplayerProductId123160
uuid874bca0d-5151-5969-af7b-e4bcb27095d0

Legalities

id43776
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid874bca0d-5151-5969-af7b-e4bcb27095d0
vintageLegal

Purchase URLs

id43776
cardKingdomhttps://mtgjson.com/links/967b9a29c66de36e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/af1d63ab1f287b96
cardmarkethttps://mtgjson.com/links/17c18e8c67590858
tcgplayerhttps://mtgjson.com/links/541d810b83717187
tcgplayerEtched
uuid874bca0d-5151-5969-af7b-e4bcb27095d0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified水滨虎生物~猫践踏
当水滨虎进战场时,你得到{E}{E}(两个能量指示物)。
每当水滨虎攻击时,你可以支付{E}{E}。若你如此作,则它得+2/+2直到回合结束。
418004
Chinese Traditional水濱虎生物~貓踐踏
當水濱虎進戰場時,你得到{E}{E}(兩個能量指示物)。
每當水濱虎攻擊時,你可以支付{E}{E}。若你如此作,它得+2/+2直到回合結束。
418268
FrenchTigre riverainCréature : chatPiétinement
Quand le Tigre riverain arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que le Tigre riverain attaque, vous pouvez payer {E}{E}. Si vous faites ainsi, il gagne +2/+2 jusqu'à la fin du tour.
418796
GermanAuenwaldtigerKreatur — KatzeVerursacht Trampelschaden
Wenn der Auenwaldtiger ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn der Auenwaldtiger angreift, kannst du {E}{E} bezahlen. Falls du dies tust, erhält er +2/+2 bis zum Ende des Zuges.
418532
ItalianTigre delle RiveCreatura — FelinoTravolgere
Quando la Tigre delle Rive entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta la Tigre delle Rive attacca, puoi pagare {E}{E}. Se lo fai, prende +2/+2 fino alla fine del turno.
419060
Japanese水辺の虎クリーチャー — 猫トランプル
水辺の虎が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
水辺の虎が攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、ターン終了時まで、これは+2/+2の修整を受ける。
419324
Korean물가의 호랑이생물 — 고양이돌진
물가의 호랑이가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
물가의 호랑이가 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 물가의 호랑이는 턴종료까지 +2/+2를 받는다.
419588
Portuguese (Brazil)Tigre RiparianoCriatura — FelinoAtropelar
Quando Tigre Ripariano entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Tigre Ripariano ataca, você pode pagar {E}{E}. Se fizer isso, ele receberá +2/+2 até o final do turno.
419852
RussianБереговой ТигрСущество — КошкаПробивной удар
Когда Береговой Тигр выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Береговой Тигр атакует, вы можете заплатить {E}{E}. Если вы это делаете, он получает +2/+2 до конца хода.
420116
SpanishTigre ribereñoCriatura — FelinoArrolla.
Cuando el Tigre ribereño entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que el Tigre ribereño ataque, puedes pagar {E}{E}. Si lo haces, obtiene +2/+2 hasta el final del turno.
420380

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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