Other printings of "Riparian Tiger": PLST #KLD-167 KLD #167 KLR #178
| id | 43776 |
|---|---|
| artist | Igor Kieryluk |
| artistIds | 9c3e9d17-509f-485c-9360-46d897ce716b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 24692 |
| edhrecSaltiness | 0.11 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G}{G} |
| manaValue | 5 |
| name | Riparian Tiger |
| number | 167 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Trample When Riparian Tiger enters the battlefield, you get {EE} (two energy counters). Whenever Riparian Tiger attacks, you may pay {EE}. If you do, it gets +2/+2 until end of turn. |
| otherFaceIds | |
| power | 4 |
| printings | KLD, KLR, PLST |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['2fb85819-8bb7-565c-bc80-24f9482f50a2', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Cat |
| supertypes | |
| text | Trample When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. |
| toughness | 4 |
| type | Creature — Cat |
| types | Creature |
| uuid | 874bca0d-5151-5969-af7b-e4bcb27095d0 |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43776 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209317 |
| cardKingdomId | 209004 |
| cardsphereFoilId | 23115 |
| cardsphereId | 23116 |
| deckboxId | 33466 |
| mcmId | 292856 |
| mcmMetaId | 223852 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | bbf7b98f-1e09-533d-86a3-54202ec530a7 |
| mtgoFoilId | 62010 |
| mtgoId | 62009 |
| multiverseId | 417740 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | ccf7e050-9631-431c-bcae-f74d91d537b0 |
| scryfallIllustrationId | 66d01412-8798-4c78-bc3b-802eb0088cc6 |
| scryfallOracleId | dbb6b7f0-33fd-4530-a621-114148fb3929 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 123160 |
| uuid | 874bca0d-5151-5969-af7b-e4bcb27095d0 |
| id | 43776 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 874bca0d-5151-5969-af7b-e4bcb27095d0 |
| vintage | Legal |
| id | 43776 |
|---|---|
| cardKingdom | https://mtgjson.com/links/967b9a29c66de36e |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/af1d63ab1f287b96 |
| cardmarket | https://mtgjson.com/links/17c18e8c67590858 |
| tcgplayer | https://mtgjson.com/links/541d810b83717187 |
| tcgplayerEtched | |
| uuid | 874bca0d-5151-5969-af7b-e4bcb27095d0 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 水滨虎 | 生物~猫 | 践踏 当水滨虎进战场时,你得到{E}{E}(两个能量指示物)。 每当水滨虎攻击时,你可以支付{E}{E}。若你如此作,则它得+2/+2直到回合结束。 | 418004 | ||
| Chinese Traditional | 水濱虎 | 生物~貓 | 踐踏 當水濱虎進戰場時,你得到{E}{E}(兩個能量指示物)。 每當水濱虎攻擊時,你可以支付{E}{E}。若你如此作,它得+2/+2直到回合結束。 | 418268 | ||
| French | Tigre riverain | Créature : chat | Piétinement Quand le Tigre riverain arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). À chaque fois que le Tigre riverain attaque, vous pouvez payer {E}{E}. Si vous faites ainsi, il gagne +2/+2 jusqu'à la fin du tour. | 418796 | ||
| German | Auenwaldtiger | Kreatur — Katze | Verursacht Trampelschaden Wenn der Auenwaldtiger ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Immer wenn der Auenwaldtiger angreift, kannst du {E}{E} bezahlen. Falls du dies tust, erhält er +2/+2 bis zum Ende des Zuges. | 418532 | ||
| Italian | Tigre delle Rive | Creatura — Felino | Travolgere Quando la Tigre delle Rive entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Ogniqualvolta la Tigre delle Rive attacca, puoi pagare {E}{E}. Se lo fai, prende +2/+2 fino alla fine del turno. | 419060 | ||
| Japanese | 水辺の虎 | クリーチャー — 猫 | トランプル 水辺の虎が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 水辺の虎が攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、ターン終了時まで、これは+2/+2の修整を受ける。 | 419324 | ||
| Korean | 물가의 호랑이 | 생물 — 고양이 | 돌진 물가의 호랑이가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. 물가의 호랑이가 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 물가의 호랑이는 턴종료까지 +2/+2를 받는다. | 419588 | ||
| Portuguese (Brazil) | Tigre Ripariano | Criatura — Felino | Atropelar Quando Tigre Ripariano entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Toda vez que Tigre Ripariano ataca, você pode pagar {E}{E}. Se fizer isso, ele receberá +2/+2 até o final do turno. | 419852 | ||
| Russian | Береговой Тигр | Существо — Кошка | Пробивной удар Когда Береговой Тигр выходит на поле битвы, вы получаете {E}{E} (два жетона энергии). Каждый раз, когда Береговой Тигр атакует, вы можете заплатить {E}{E}. Если вы это делаете, он получает +2/+2 до конца хода. | 420116 | ||
| Spanish | Tigre ribereño | Criatura — Felino | Arrolla. Cuando el Tigre ribereño entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Siempre que el Tigre ribereño ataque, puedes pagar {E}{E}. Si lo haces, obtiene +2/+2 hasta el final del turno. | 420380 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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