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Nighthowler C15

Other printings of "Nighthowler": PLST #C15-129 ZNC #49 PIO #98 PTHS #98 THS #98 C15 #129 CLB #764 PRM #50122

Card

id14755
artistNils Hamm
artistIdsc540d1fc-1500-457f-93cf-d6069ee66546
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3570
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsBestow
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameNighthowler
number129
originalPrintings
originalReleaseDate
originalTextBestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
otherFaceIds
power0
printingsC15, CLB, PIO, PLST, PRM, PTHS, THS, ZNC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC15
side
signature
sourceProducts{'nonfoil': ['707ea035-998b-52f2-84e6-d32c5d45d7d2']}
subsets
subtypesHorror
supertypes
textBestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
toughness0
typeEnchantment Creature — Horror
typesEnchantment, Creature
uuid3f3c87e5-8e12-5de2-8449-5e9dd88bc1ca
variations
watermark
setNameCommander 2015

Identifiers

id14755
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId203437
cardsphereFoilId
cardsphereId10451
deckboxId30223
mcmId285886
mcmMetaId208622
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id500638af-1870-5fda-b665-14eb491c9c2a
mtgoFoilId
mtgoId
multiverseId405319
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4faa98d6-06b0-481b-9be9-8bb73e748e0c
scryfallIllustrationIde79682c9-f2e3-4a07-a4d9-016f82c6a3b6
scryfallOracleId57b3f7fc-1812-4134-a645-6cef48a8aa71
tcgplayerEtchedProductId
tcgplayerProductId107999
uuid3f3c87e5-8e12-5de2-8449-5e9dd88bc1ca

Legalities

id14755
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3f3c87e5-8e12-5de2-8449-5e9dd88bc1ca
vintageLegal

Purchase URLs

id14755
cardKingdomhttps://mtgjson.com/links/ddd35b53bf0997e0
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/d352e29d408e9c5e
tcgplayerhttps://mtgjson.com/links/a01e6d68ebe07c3f
tcgplayerEtched
uuid3f3c87e5-8e12-5de2-8449-5e9dd88bc1ca

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified夜嚎怪结界生物~惊惧兽神授{2}{B}{B}(如果你支付此牌的神授费用来施放它,则它便是具「结附于生物」的灵气咒语。如果它未结附于生物上,就会再度成为生物。)夜嚎怪与所结附的生物各得+X/+X,X为所有坟墓场中的生物牌数量。405661
FrenchHurlenuitCréature-enchantement : horreurGrâce {2}{B}{B} (Si vous lancez cette carte pour son coût de grâce, c'est un sort d'aura avec enchanter : créature. Elle redevient une créature si elle n'est pas attachée à une créature.)Le Hurlenuit et la créature enchantée gagnent chacun +X/+X, X étant le nombre de cartes de créature dans tous les cimetières.406345
GermanNachtheulerVerzauberungskreatur — SchreckenGöttergabe {2}{B}{B} (Falls du diese Karte für ihre Göttergabe-Kosten wirkst, ist sie ein Aura-Zauberspruch und verzaubert eine Kreatur. Die Aura wird wieder zu einer Kreatur, falls sie nicht an eine Kreatur angelegt ist.)Der Nachtheuler und die verzauberte Kreatur erhalten je +X/+X, wobei X die Anzahl an Kreaturenkarten in allen Friedhöfen ist.406003
ItalianUlulatore NotturnoCreatura Incantesimo — OrroreConferire {2}{B}{B} (Se lanci questa carta per il suo costo di conferire, è una magia Aura con incanta creatura. Diventa una creatura se non è assegnata a una creatura.)L'Ululatore Notturno e la creatura incantata prendono +X/+X, dove X è il numero di carte creatura in tutti i cimiteri.406687
Japanese夜の咆哮獣クリーチャー・エンチャント — ホラー授与{2}{B}{B}(このカードを授与コストで唱えたなら、これはエンチャント(クリーチャー)を持つオーラ・呪文である。クリーチャーにつけられていないなら、これは再びクリーチャーになる。)夜の咆哮獣とエンチャントされているクリーチャーは、それぞれ+X/+Xの修整を受ける。Xはすべての墓地にあるクリーチャー・カードの総数に等しい。407029
SpanishAullador nocturnoCriatura encantamiento — HorrorConcesión {2}{B}{B}. (Si lanzas esta carta pagando su coste de concesión, es un hechizo de aura con encantar criatura. Si no está anexada a una criatura, se convierte en una criatura de nuevo.)El Aullador nocturno y la criatura encantada obtienen +X/+X cada uno, donde X es la cantidad de cartas de criatura en todos los cementerios.407371

Rulings

datetext
2013-09-15Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2013-09-15If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2013-09-15Nighthowler's last ability functions only from the battlefield. In other zones, Nighthowler is a 0/0 enchantment creature.
2013-09-15On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
2013-09-15Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
2013-09-15Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

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