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Painter's Studio // Defaced Gallery DSK

Other printings of "Painter's Studio // Defaced Gallery": DSK #147 DSK #147

Card

id28952
artistMarc Simonetti
artistIds8089db55-5105-47b0-8c64-f320e08c97f0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank10399
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameDefaced Gallery
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue5
namePainter's Studio // Defaced Gallery
number147
originalPrintings
originalReleaseDate
originalTextWhen you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. // Whenever you attack, attacking creatures you control get +1/+0 until end of turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIds3e4d74d9-07ce-57f5-9f58-04a9200eb857
power
printingsDSK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
sideb
signature
sourceProducts
subsets
subtypesRoom
supertypes
textWhenever you attack, attacking creatures you control get +1/+0 until end of turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuidaee7351e-476e-5b9c-ab18-2aa156f59557
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id28952
cardKingdomEtchedId
cardKingdomFoilId302549
cardKingdomId301978
cardsphereFoilId126579
cardsphereId126578
deckboxId94394
mcmId788240
mcmMetaId440218
mtgArenaId92231
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfb8f8b3c-3492-5a8e-b3a4-3b38ac13cdc8
mtgoFoilId
mtgoId130425
multiverseId673552
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde96901eb-5b57-43f4-a7b1-ae3b809bc36e
scryfallIllustrationId858471c8-196e-4dd0-8d50-6c3466c8d899
scryfallOracleId2af01e09-f233-4675-89cd-470816471c62
tcgplayerEtchedProductId
tcgplayerProductId578342
uuidaee7351e-476e-5b9c-ab18-2aa156f59557

Legalities

id28952
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidaee7351e-476e-5b9c-ab18-2aa156f59557
vintageLegal

Purchase URLs

id28952
cardKingdomhttps://mtgjson.com/links/946234805ebef203
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d17beb418af712b2
cardmarkethttps://mtgjson.com/links/8343ffeeaea40811
tcgplayerhttps://mtgjson.com/links/414526428286dc2f
tcgplayerEtched
uuidaee7351e-476e-5b9c-ab18-2aa156f59557

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAtelier de peintre // Galerie dégradéeGalerie dégradéeEnchantement — pièceGalerie dégradée
o1oR
À chaque fois que vous attaquez, les créatures attaquantes que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour.
674365
GermanKünstlerstudio // Entstellte GalerieEntstellte GalerieVerzauberung — RaumEntstellte Galerie
o1oR
Immer wenn du angreifst, erhalten angreifende Kreaturen, die du kontrollierst, +1/+0 bis zum Ende des Zuges.
673823
ItalianStudio dell'Artista // Galleria DeturpataGalleria DeturpataIncantesimo — StanzaGalleria Deturpata
o1oR
Ogniqualvolta attacchi, le creature attaccanti che controlli prendono +1/+0 fino alla fine del turno.
674636
Japanese画家の仕事場 // 汚された画廊汚された画廊エンチャント — 部屋汚(けが)された画(が)廊(ろう)
o1oR
あなたが攻撃するたび、ターン終了時まで、あなたがコントロールしているすべての攻撃クリーチャーは+1/+0の修整を受ける。
674907
SpanishGalería vandalizada // Estudio de pinturaEstudio de pinturaEncantamiento — SalaGalería vandalizada
o1oR
Siempre que ataques, las criaturas atacantes que controlas obtienen +1/+0 hasta el final del turno.
674094

Rulings

datetext
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.
2024-09-20You pay all costs and follow all timing rules for cards played with the permission granted by Painter's Studio. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

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