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Sunhome, Fortress of the Legion GK1

Other printings of "Sunhome, Fortress of the Legion": GK1 #99 HOP #138 RAV #282 MKC #298 C21 #319 OTC #324 CMR #496

Card

id35259
artistMartina Pilcerova
artistIds30fead7c-da53-4c1b-b514-4be6e5ce487c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colors
defense
duelDeck
edhrecRank1509
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextSunhome—the stalwart shield, the towering sentinel, the seat of justice.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSunhome, Fortress of the Legion
number99
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
otherFaceIds
power
printingsC21, CMR, GK1, HOP, MKC, OTC, RAV
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGK1
side
signature
sourceProducts{'nonfoil': ['5a9868f9-7ff5-5386-8e3c-592b909f98f3']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
toughness
typeLand
typesLand
uuid0eb3888d-2058-53c9-8325-549c60d2b230
variations
watermarkboros
setNameGRN Guild Kit

Identifiers

id35259
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId222091
cardsphereFoilId
cardsphereId57470
deckboxId42761
mcmId365312
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id64178e14-fb5d-5bff-b7b6-19429bb1842e
mtgoFoilId
mtgoId
multiverseId455776
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9181ca1c-a2b4-4cd1-88dd-93df2dcef703
scryfallIllustrationId2bfd050c-1902-42db-a2ca-591882d923a2
scryfallOracleIda9f8344c-1705-4254-81d6-aa05e0c69c29
tcgplayerEtchedProductId
tcgplayerProductId177410
uuid0eb3888d-2058-53c9-8325-549c60d2b230

Legalities

id35259
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid0eb3888d-2058-53c9-8325-549c60d2b230
vintageLegal

Purchase URLs

id35259
cardKingdomhttps://mtgjson.com/links/465815e77bc23f1b
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7d0de6c5ecc85478
tcgplayerEtched
uuid0eb3888d-2058-53c9-8325-549c60d2b230

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchSolcastel, forteresse de la LégionSolcastel — le bouclier invincible, la sentinelle dominante, le siège de la justice.Terrain{T} : Ajoutez {C}.
{2}{R}{W}, {T} : La créature ciblée acquiert la double initiative jusqu'à la fin du tour.
455851
GermanSonnenheim, Festung der LegionSonnenheim — der robuste Schild, der alles überragende Wachposten, der Sitz der Gerechtigkeit.Land{T}: Erzeuge {C}.
{2}{R}{W}, {T}: Eine Kreatur deiner Wahl erhält Doppelschlag bis zum Ende des Zuges.
455801
ItalianSol-Dimora, Rocca della LegioneSol-Dimora. Lo scudo vigoroso, la sentinella torreggiante, la sede della giustizia.Terra{T}: Aggiungi {C}.
{2}{R}{W}, {T}: Una creatura bersaglio ha doppio attacco fino alla fine del turno.
455876
Japanese軍の要塞、サンホームサンホーム――頑強な盾であり、そびえ立つ歩哨であり、正義の座。土地{T}:{C}を加える。
{2}{R}{W}, {T}:クリーチャー1体を対象とする。ターン終了時まで、それは二段攻撃を得る。
455901
SpanishCasa Solar, base de la LegiónCasa Solar. El escudo inquebrantable, el centinela imponente, el trono de la justicia.Tierra{T}: Agrega {C}.
{2}{R}{W}, {T}: La criatura objetivo gana la habilidad de dañar dos veces hasta el final del turno.
455826

Rulings

datetext
2005-10-01If you give double strike to a creature after either first-strike or normal combat damage has been dealt, it won't help that creature deal any additional combat damage.
2005-10-01If you give double strike to a creature with first strike after first-strike combat damage has been dealt, that creature will also deal damage during the normal combat damage step.

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