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Nezahal, Primal Tide HBG

Other printings of "Nezahal, Primal Tide": PLST #RIX-45 PRIX #45p PRIX #45s RIX #45 CMR #401 HBG #907 SLD #1268

Card

id37201
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank903
edhrecSaltiness0.61
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{5}{U}{U}
manaValue7
nameNezahal, Primal Tide
number907
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power7
printingsCMR, HBG, PLST, PRIX, RIX, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeHBG
side
signature
sourceProducts
subsets
subtypesElder, Dinosaur
supertypesLegendary
textThis spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
toughness7
typeLegendary Creature — Elder Dinosaur
typesCreature
uuid0d11b51e-0b3a-50fd-bdf4-912fe7867408
variations
watermark
setNameAlchemy Horizons: Baldur's Gate

Identifiers

id37201
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId81637
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddd0b702b-6ffe-5b2e-a086-9820a8f8a3de
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd5db42a4-ad35-4026-a41e-d6f1b86f9f8b
scryfallIllustrationIde60873ac-13ab-4fb9-9ebf-a720bf84bfb1
scryfallOracleIdc45e96cb-2539-4e00-9fff-782a182c2f4b
tcgplayerEtchedProductId
tcgplayerProductId
uuid0d11b51e-0b3a-50fd-bdf4-912fe7867408

Legalities

id37201
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0d11b51e-0b3a-50fd-bdf4-912fe7867408
vintageLegal

Purchase URLs

id37201
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid0d11b51e-0b3a-50fd-bdf4-912fe7867408

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
2018-01-19Nezahal's triggered ability resolves before the noncreature spell that caused it to trigger.
2018-01-19Players can cast spells and activate abilities after Nezahal's triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal's last ability.
2018-01-19Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal's last ability is activated before your turn's end step, it will return before your next cleanup step and you'll have no maximum hand size.

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