| id | 8417 |
|---|---|
| artist | Gabor Szikszai |
| artistIds | 44c3877f-8771-43dc-9e40-f4c765f59d2e |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 14130 |
| edhrecSaltiness | 0.09 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Enchant, Venture into the dungeon |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 3 |
| name | Precipitous Drop |
| number | 115 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. |
| otherFaceIds | |
| power | |
| printings | AFR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | 747815de-0316-5e3e-b88b-6c111ff7c1f0 |
| relatedCards | |
| securityStamp | |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d', 'b0aa9d7a-9b76-5069-9ff2-f7395dcc2252']} |
| subsets | |
| subtypes | Aura |
| supertypes | |
| text | Enchant creature When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. |
| toughness | |
| type | Enchantment — Aura |
| types | Enchantment |
| uuid | 258184db-3658-58ac-a0ac-e91966e3468d |
| variations | |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8417 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248437 |
| cardKingdomId | 248094 |
| cardsphereFoilId | 79172 |
| cardsphereId | 79001 |
| deckboxId | 58396 |
| mcmId | 571335 |
| mcmMetaId | 343745 |
| mtgArenaId | 77220 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b73f2871-1ce1-5b62-a2af-1f217ef0efc0 |
| mtgoFoilId | |
| mtgoId | 91732 |
| multiverseId | 527402 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7293f9b4-565a-4065-940b-543f76ebecae |
| scryfallIllustrationId | fb67fac2-fac7-4216-ab5a-927cb7009c21 |
| scryfallOracleId | d60c8cfe-435c-419e-a44b-b47d49d1afef |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243225 |
| uuid | 258184db-3658-58ac-a0ac-e91966e3468d |
| id | 8417 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 258184db-3658-58ac-a0ac-e91966e3468d |
| vintage | Legal |
| id | 8417 |
|---|---|
| cardKingdom | https://mtgjson.com/links/c3ec7c2a5e84d7c3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/fb7bb6659e55a523 |
| cardmarket | https://mtgjson.com/links/ec855f6d2680edc4 |
| tcgplayer | https://mtgjson.com/links/b143ce62cbc0fcc0 |
| tcgplayerEtched | |
| uuid | 258184db-3658-58ac-a0ac-e91966e3468d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 跌落深坑 | 结界 ~灵气 | 结附于生物 当跌落深坑进战场时,深入地城。(进入第一个房间,或前进至下一个房间。) 所结附的生物得-2/-2。只要你完成过地城,便改为它得-5/-5。 | 529748 | ||
| Chinese Traditional | 跌落深坑 | 結界 ~靈氣 | 結附於生物 當跌落深坑進戰場時,深入地城。(進入第一個房間,或前進至下一個房間。) 所結附的生物得-2/-2。只要你完成過地城,便改為它得-5/-5。 | 530008 | ||
| French | Chute abrupte | Enchantement : aura | Enchanter : créature Quand la Chute abrupte arrive sur le champ de bataille, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.) La créature enchantée gagne -2/-2. Elle gagne -5/-5 à la place tant que vous avez terminé un donjon. | 528184 | ||
| German | Steiler Sturz | Verzauberung — Aura | Verzaubert eine Kreatur Wenn der Steile Sturz ins Spiel kommt, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.) Die verzauberte Kreatur erhält -2/-2. Sie erhält stattdessen -5/-5, solange du ein Gewölbe absolviert hast. | 527662 | ||
| Italian | Precipizio a Strapiombo | Incantesimo — Aura | Incanta creatura Quando il Precipizio a Strapiombo entra nel campo di battaglia, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.) La creatura incantata prende -2/-2. Prende invece -5/-5 fintanto che hai completato un dungeon. | 528445 | ||
| Japanese | 急な落下 | エンチャント — オーラ | エンチャント(クリーチャー) 急な落下が戦場に出たとき、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。) エンチャントしているクリーチャーは-2/-2の修整を受ける。あなたがダンジョンを踏破したことがあるかぎり、代わりにそれは-5/-5の修整を受ける。 | 528706 | ||
| Korean | 갑작스러운 낙하 | 부여마법 — 마법진 | 생물에게 부여 갑작스러운 낙하가 전장에 들어올 때, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.) 부여된 생물은 -2/-2를 받는다. 당신이 던전을 완료한 한 그 생물은 대신 -5/-5를 받는다. | 528966 | ||
| Portuguese (Brazil) | Queda Abrupta | Encantamento — Aura | Encantar criatura Quando Queda Abrupta entrar no campo de batalha, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.) A criatura encantada recebe -2/-2. Ela recebe -5/-5, em vez disso, contanto que você tenha completado uma masmorra. | 529227 | ||
| Russian | Отвесный Обрыв | Чары — Аура | Зачаровать существо Когда Отвесный Обрыв выходит на поле битвы, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.) Зачарованное существо получает -2/-2. Вместо этого оно получает -5/-5 при условии, что вы прошли подземелье. | 529488 | ||
| Spanish | Caída abrupta | Encantamiento — Aura | Encantar criatura. Cuando la Caída abrupta entre al campo de batalla, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.) La criatura encantada obtiene -2/-2. En vez de eso, obtiene -5/-5 mientras hayas completado una mazmorra. | 527923 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | Precipitous Drop does not need to be on the battlefield when you complete the dungeon in order for the enchanted creature to get -5/-5. |
| 2021-07-23 | The controller of Precipitous Drop ventures into the dungeon, not the controller of the enchanted creature. Similarly, Precipitous Drop cares whether its controller has completed a dungeon, not whether the creature's controller has completed a dungeon. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
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