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Spawn of Mayhem PRNA

Other printings of "Spawn of Mayhem": PRNA #85p RNA #85 CLU #122

Card

id80640
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank9283
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Spectacle, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}{B}
manaValue4
nameSpawn of Mayhem
number85p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsCLU, PRNA, RNA
promoTypessetpromo, promopack, stamped, planeswalkerstamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRNA
side
signature
sourceProducts
subsets
subtypesDemon
supertypes
textSpectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
toughness4
typeCreature — Demon
typesCreature
uuid215da520-661b-5ef0-99c3-aaeb455608aa
variations
watermarkrakdos
setNameRavnica Allegiance Promos

Identifiers

id80640
cardKingdomEtchedId
cardKingdomFoilId233443
cardKingdomId233354
cardsphereFoilId70741
cardsphereId70825
deckboxId51780
mcmId461569
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfd8d5e43-a750-54dd-b2e1-6bb59df1e280
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbd86104c-6fad-4e1e-a157-eb0c36314e3e
scryfallIllustrationId5e3dc82a-9ce2-420c-948a-a45c5920b3de
scryfallOracleId6a290adf-7b75-451e-bb79-9c13e10b38aa
tcgplayerEtchedProductId
tcgplayerProductId213903
uuid215da520-661b-5ef0-99c3-aaeb455608aa

Legalities

id80640
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid215da520-661b-5ef0-99c3-aaeb455608aa
vintageLegal

Purchase URLs

id80640
cardKingdomhttps://mtgjson.com/links/c4eaf81d1465afcd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/55a5b7dcb85f0512
cardmarket
tcgplayerhttps://mtgjson.com/links/621cc7128485dd6e
tcgplayerEtched
uuid215da520-661b-5ef0-99c3-aaeb455608aa

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-01-25If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won't lose the game.
2019-01-25If each player has 0 life after Spawn of Mayhem's triggered ability resolves, each player loses the game at the same time and the game ends in a draw.
2019-01-25In a Two-Headed Giant game, Spawn of Mayhem's last ability causes each team to lose 2 life. Then if your team's life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.
2024-01-12A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
2024-01-12Damage dealt to a player causes that player to lose that much life.
2024-01-12In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
2024-01-12Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
2024-01-12Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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