| id | 53829 |
|---|---|
| artist | Johann Bodin |
| artistIds | d92e2dd9-9ef6-43f6-81f8-df87f9066983 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 8458 |
| edhrecSaltiness | 0.2 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | devoid |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Devoid |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Propagator Drone |
| number | 167 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Devoid (This card has no color.) Creature tokens you control have evolve. (They have "Whenever a creature enters the battlefield under your control, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." |
| otherFaceIds | |
| power | 2 |
| printings | MH3 |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | Eldrazi, Drone |
| supertypes | |
| text | Devoid (This card has no color.) Creature tokens you control have evolve. (They have "Whenever a creature you control enters, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." |
| toughness | 2 |
| type | Creature — Eldrazi Drone |
| types | Creature |
| uuid | ad13706b-0d65-5586-acdd-0575a5fc4549 |
| variations | |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53829 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 297240 |
| cardKingdomId | 296745 |
| cardsphereFoilId | |
| cardsphereId | 121666 |
| deckboxId | 91477 |
| mcmId | 772365 |
| mcmMetaId | 435480 |
| mtgArenaId | 91017 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | cdd7f861-bd1d-590c-95e4-3ddfdcbe7c29 |
| mtgoFoilId | |
| mtgoId | 126351 |
| multiverseId | 662319 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4f5b2d89-d641-4815-8e6c-5dba0d31419e |
| scryfallIllustrationId | 57cf9e23-ff10-4c78-8f88-7a604c46a319 |
| scryfallOracleId | 9485db26-7e03-4a66-beeb-627a3bc6f367 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 553325 |
| uuid | ad13706b-0d65-5586-acdd-0575a5fc4549 |
| id | 53829 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | ad13706b-0d65-5586-acdd-0575a5fc4549 |
| vintage | Legal |
| id | 53829 |
|---|---|
| cardKingdom | https://mtgjson.com/links/9111526d889df6c3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/418f97882f76b3c3 |
| cardmarket | https://mtgjson.com/links/66ecf7866325b955 |
| tcgplayer | https://mtgjson.com/links/b9d49caacfd7ae58 |
| tcgplayerEtched | |
| uuid | ad13706b-0d65-5586-acdd-0575a5fc4549 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 繁衍奴兽 | 生物 — 奥札奇/奴兽 | 虚色(此牌没有颜色。) 由你操控的衍生生物具有进化异能。(它们具有「每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此衍生物,则在后者上放置一个+1/+1指示物。」它们能看到此生物进战场。) {3}{G}:派出一个0/1无色奥札奇/后裔衍生生物,且具有「牺牲此生物:加{C}。」 | 663971 | ||
| French | Drone propagateur | Créature — eldrazi et drone | Carence (Cette carte n'a pas de couleur.) Les jetons de créature que vous contrôlez ont l'évolution. (Ils ont « À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de ce jeton, mettez un marqueur +1/+1 sur ce jeton. » Ils voient cette créature arriver.) {3}{G} : Créez un jeton de créature 0/1 incolore Eldrazi et Engeance avec « Sacrifiez cette créature : Ajoutez {C}. » | 663027 | ||
| German | Verbreiterdrohne | Kreatur — Eldrazi, Drohne | Fahl (Diese Karte hat keine Farbe.) Kreaturenspielsteine, die du kontrollierst, haben Weiterentwicklung. (Sie haben „Immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt und falls deren Stärke oder Widerstandskraft höher ist, lege eine +1/+1-Marke auf diesen Spielstein." Sie sehen diese Kreatur ins Spiel kommen.) {3}{G}: Erzeuge einen 0/1 farblosen Eldrazi-Ausgeburt-Kreaturenspielstein mit „Opfere diese Kreatur: Erzeuge {C}." | 662555 | ||
| Italian | Parassita Propagatore | Creatura — Parassita Eldrazi | Vacuità (Questa carta non ha colore.) Le pedine creatura che controlli hanno evoluzione. (Hanno "Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se ha forza o costituzione maggiore di questa pedina, metti un segnalino +1/+1 su questa pedina". Vedono questa creatura entrare.) {3}{G}: Crea una pedina creatura Progenie Eldrazi 0/1 incolore con "Sacrifica questa creatura: Aggiungi {C}". | 663263 | ||
| Japanese | 繁殖者のドローン | クリーチャー — エルドラージ・ドローン | 欠色(このカードは無色である。) あなたがコントロールしているすべてのクリーチャー・トークンは進化を持つ。(それらは「クリーチャー1体があなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーやタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンター1個を置く。」を持つ。それらはこのクリーチャーが戦場に出るのを見る。) {3}{G}:「このクリーチャーを生け贄に捧げる:{C}を加える。」を持つ無色の0/1のエルドラージ・落とし子・クリーチャー・トークン1体を生成する。 | 663499 | ||
| Portuguese (Brazil) | Drone Propagador | Criatura — Eldrazi Zangão | Desprovido (Este card não tem cor.) As fichas de criatura que você controla têm evoluir. (Elas têm "Toda vez que uma criatura entrar no campo de batalha sob seu controle, se ela tiver poder ou resistência maior que o desta criatura, coloque um marcador +1/+1 nesta ficha". Elas verificam a entrada daquela criatura.) {3}{G}: Crie uma ficha de criatura Prole Eldrazi incolor 0/1 com "Sacrifique esta criatura: Adicione {C}". | 663735 | ||
| Spanish | Zángano propagador | Criatura — Zángano eldrazi | Vacío. (Esta carta no tiene ningún color.) Las fichas de criatura que controlas tienen la habilidad de evolucionar. (Tienen "Siempre que una criatura entre al campo de batalla bajo tu control, si su fuerza o su resistencia es mayor que la de esta ficha, pon un contador +1/+1 sobre esta ficha". Ven que esta criatura entra.) {3}{G}: Crea una ficha de criatura Engendro Eldrazi incolora 0/1 con "Sacrificar esta criatura: Agrega {C}". | 662791 |
| date | text |
|---|---|
| 2024-06-07 | A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost. |
| 2024-06-07 | Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black. |
| 2024-06-07 | Devoid works in all zones, not just on the battlefield. |
| 2024-06-07 | If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid. |
| 2024-06-07 | If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger. |
| 2024-06-07 | If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. |
| 2024-06-07 | If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. |
| 2024-06-07 | Multiple instances of evolve trigger separately and, similar to above, the stat comparison takes place for each one independently as they try to resolve. |
| 2024-06-07 | Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless. |
| 2024-06-07 | When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. |
| 2024-06-07 | When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. |
| 2024-06-07 | Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. |
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