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Part the Waterveil BFZ

Other printings of "Part the Waterveil": PLST #BFZ-80 BFZ #80 PBFZ #80s PIO #366

Card

id11444
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank7107
edhrecSaltiness1.04
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAwaken
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue6
namePart the Waterveil
number80
originalPrintings
originalReleaseDate
originalTextTake an extra turn after this one. Exile Part the Waterveil.Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
otherFaceIds
power
printingsBFZ, PBFZ, PIO, PLST
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeBFZ
side
signature
sourceProducts{'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825']}
subsets
subtypes
supertypes
textTake an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
toughness
typeSorcery
typesSorcery
uuid5ca42991-3cd7-5fce-b55d-23809e7f6bea
variations
watermark
setNameBattle for Zendikar

Identifiers

id11444
cardKingdomEtchedId
cardKingdomFoilId202959
cardKingdomId202618
cardsphereFoilId6716
cardsphereId6717
deckboxId29803
mcmId284784
mcmMetaId220726
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd01675de-107d-5662-893b-4c8dc9ede8bd
mtgoFoilId58716
mtgoId58715
multiverseId401982
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId83fe992f-0441-42be-89f9-2387b4bc24ce
scryfallIllustrationId40b12ccd-287b-4f8a-9a5f-9fabe515cc56
scryfallOracleId54dd35ee-6f89-460d-9370-72bc3fa6840a
tcgplayerEtchedProductId
tcgplayerProductId105546
uuid5ca42991-3cd7-5fce-b55d-23809e7f6bea

Legalities

id11444
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5ca42991-3cd7-5fce-b55d-23809e7f6bea
vintageLegal

Purchase URLs

id11444
cardKingdomhttps://mtgjson.com/links/dadb54869356436c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9634e4ed6ca5ae1e
cardmarkethttps://mtgjson.com/links/4ca83e35da9edde1
tcgplayerhttps://mtgjson.com/links/4392e193ff578069
tcgplayerEtched
uuid5ca42991-3cd7-5fce-b55d-23809e7f6bea

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified分开水帘法术于本回合后进行额外的一个回合。放逐分开水帘。醒转6~{6}{U}{U}{U}(如果你支付{6}{U}{U}{U}来施放此咒语,则另在目标由你操控的地上放置六个+1/+1指示物,且它成为0/0,具敏捷异能的元素生物。它仍然是地。)402281
Chinese Traditional分開水簾巫術於本回合後進行額外的一個回合。放逐分開水簾。醒轉6~{6}{U}{U}{U}(如果你支付{6}{U}{U}{U}來施放此咒語,則另在目標由你操控的地上放置六個+1/+1指示物,且它成為0/0,具敏捷異能的元素生物。它仍然是地。)402580
FrenchOuvrir le Voile d'EauRituelJouez un tour supplémentaire après celui-ci. Exilez Ouvrir le Voile d'Eau.Éveil 6 — {6}{U}{U}{U} (Si vous lancez ce sort pour {6}{U}{U}{U}, mettez aussi six marqueurs +1/+1 sur un terrain ciblé que vous contrôlez et il devient une créature 0/0 Élémental avec la célérité. C'est toujours un terrain.)403178
GermanDen Wasserschleier teilenHexereiDu erhältst nach diesem Zug einen zusätzlichen Zug. Schicke Den Wasserschleier teilen ins Exil.Erwecken 6 — {6}{U}{U}{U} (Falls du diesen Zauberspruch für {6}{U}{U}{U} wirkst, lege außerdem sechs +1/+1-Marken auf ein Land deiner Wahl, das du kontrollierst. Es wird zu einer 0/0 Elementarwesen-Kreatur mit Eile. Es ist immer noch ein Land.)402879
ItalianAprire il Velo d'AcquaStregoneriaGioca un turno extra dopo questo. Esilia Aprire il Velo d'Acqua.Risveglio 6—{6}{U}{U}{U} (Se lanci questa magia per {6}{U}{U}{U}, metti anche sei segnalini +1/+1 su una terra bersaglio che controlli ed essa diventa una creatura Elementale 0/0 con rapidità. È ancora una terra.)403477
Japanese水の帳の分離ソーサリーこのターンに続いて追加の1ターンを行う。水の帳の分離を追放する。覚醒6―{6}{U}{U}{U}(この呪文を{6}{U}{U}{U}で唱えたなら、加えて、あなたがコントロールする土地1つを対象とする。それの上に+1/+1カウンターを6個置く。それは速攻を持つ0/0のエレメンタル・クリーチャーになる。それは土地でもある。)403776
Korean물의 장막 가르기집중마법이번 턴 후에 추가로 턴을 얻는다. 물의 장막 가르기를 추방한다.각성 6—{6}{U}{U}{U} ({6}{U}{U}{U}를 지불하고 이 주문을 발동하면, 추가로 당신이 조종하는 대지를 목표로 정한다. 그 대지에 +1/+1 카운터 여섯 개를 놓고 그 대지는 신속을 가진 0/0 정령 생물이 된다. 그 생물은 여전히 대지다.)404075
Portuguese (Brazil)Repartir o Véu d'ÁguaFeitiçoJogue um turno extra após este. Exile Repartir o Véu d'Água.Despertar 6 — {6}{U}{U}{U} (Se você conjurar esta mágica por {6}{U}{U}{U}, coloque também seis marcadores +1/+1 no terreno alvo que você controla e ele se tornará uma criatura 0/0 do tipo Elemental com ímpeto. Ela ainda é um terreno.)404374
RussianРазрыв Водяной ЗавесыВолшебствоСделайте дополнительный ход вслед за этим. Изгоните Разрыв Водяной Завесы.Пробуждение 6 — {6}{U}{U}{U} (Если вы разыгрываете это заклинание за {6}{U}{U}{U}, также положите шесть жетонов +1/+1 на целевую землю под вашим контролем, и она становится существом 0/0 Элементаль с Ускорением. При этом она остается землей.)404673
SpanishDividir el Velo AcuosoConjuroJuega un turno adicional después de este. Exilia Dividir el Velo Acuoso.Despertar 6—{6}{U}{U}{U}. (Si lanzas este hechizo por {6}{U}{U}{U}, pon además seis contadores +1/+1 sobre la tierra objetivo que controlas y esta se convierte en una criatura Elemental 0/0 con la habilidad de prisa. Sigue siendo una tierra).404972

Rulings

datetext
2015-08-25Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
2015-08-25Exiling Part the Waterveil is part of its effect. If Part the Waterveil doesn’t resolve, including if it was cast for its awaken cost and the land you control became an illegal target, it will be put into its owner’s graveyard.
2015-08-25If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.
2015-08-25If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).
2015-08-25If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).
2015-08-25The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for {G}.
2015-08-25You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.

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