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Travel Through Caradhras LTC

Other printings of "Travel Through Caradhras": LTC #44 LTC #127 LTC #446

Card

id46731
artistConstantin Marin
artistIds6cb0dc0c-4362-4c21-b23a-b2d7e096aa4f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank10600
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCouncil's dilemma
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}
manaValue6
nameTravel Through Caradhras
number44
originalPrintings
originalReleaseDate
originalTextCouncil's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.
otherFaceIds
power
printingsLTC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'nonfoil': ['22f10856-fc04-54e9-91cc-8532179378e1']}
subsets
subtypes
supertypes
textCouncil's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.
toughness
typeSorcery
typesSorcery
uuid7310935c-30a4-5eaf-a6fe-10934fb267d0
variations9f9c8c90-9f8c-59f6-afcb-bf93523f1d76, 49ebdfe2-a38c-57fa-82f6-1ee3c2a751c5
watermark
setNameTales of Middle-earth Commander

Identifiers

id46731
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId278506
cardsphereFoilId
cardsphereId103499
deckboxId79563
mcmId717487
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id607d4b78-22c1-5689-886e-63cfc84b8bcf
mtgoFoilId
mtgoId113120
multiverseId620730
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId955058b2-9758-4797-8ffc-c5fbee619309
scryfallIllustrationId8ffc306f-5c1b-4934-943a-9aa89e967d5a
scryfallOracleId2d47a98b-5700-4096-b080-32df4d79910c
tcgplayerEtchedProductId
tcgplayerProductId499621
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Legalities

id46731
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7310935c-30a4-5eaf-a6fe-10934fb267d0
vintageLegal

Purchase URLs

id46731
cardKingdomhttps://mtgjson.com/links/1b46f587487d05fe
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/80018062c9cbf99d
tcgplayerEtched
uuid7310935c-30a4-5eaf-a6fe-10934fb267d0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified穿越卡拉兹拉斯法术议争~由你开始,每位牌手各投票选择「红角口」或「墨瑞亚矿坑」。「红角口」每有一票,便从你牌库中搜寻一张基本地牌,并将之横置放进战场。如果你以此法搜寻你的牌库,则洗牌。「墨瑞亚矿坑」每有一票,便将一张牌从你的坟墓场移回你手上。
放逐穿越卡拉兹拉斯。
621234
FrenchFranchissement du CaradhrasRituelDilemme du conseil — En commençant par vous, chaque joueur vote pour le Col de Rubicorne ou les Mines de la Moria. Pour chaque vote pour le Col de Rubicorne, cherchez dans votre bibliothèque une carte de terrain de base et mettez-la sur le champ de bataille engagée. Si vous cherchez dans votre bibliothèque de cette manière, mélangez. Pour chaque vote pour les Mines de la Moria, renvoyez une carte dans votre main depuis votre cimetière.
Exilez le Franchissement du Caradhras.
620946
GermanÜberwindung des CaradhrasHexereiDilemma des Konzils — Beginnend mit dir stimmt jeder Spieler für Rothornpass oder Minen von Moria. Für jede Rothornpass-Stimme durchsuchst du deine Bibliothek nach einer Standardland-Karte und bringe sie getappt ins Spiel. Falls du auf diese Weise deine Bibliothek durchsuchst, mische danach. Für jede Stimme für Minen von Moria bringst du eine Karte aus deinem Friedhof auf deine Hand zurück.
Schicke die Überwindung des Caradhras ins Exil.
620802
ItalianAttraversamento di CaradhrasStregoneriaDilemma del consiglio — A partire da te, ogni giocatore vota per il Valico Cornorosso o le Miniere di Moria. Per ogni voto per il Valico Cornorosso, passa in rassegna il tuo grimorio per una carta terra base e mettila sul campo di battaglia TAPpata. Se passi in rassegna il tuo grimorio in questo modo, rimescola. Per ogni voto per le Miniere di Moria, riprendi in mano una carta dal tuo cimitero.
Esilia l'Attraversamento di Caradhras.
621018
Japaneseカラズラスを越える旅ソーサリー動議 ― あなたから始めて各プレイヤーは「赤角山道」または「モリアの坑道」のいずれかに投票する。「赤角山道」1票につき、あなたのライブラリーから基本土地・カード1枚を探し、タップ状態で戦場に出す。これによりあなたがあなたのライブラリーからカードを探したなら、ライブラリーを切り直す。「モリアの坑道」1票につき、あなたの墓地にあるカード1枚をあなたの手札に戻す。
カラズラスを越える旅を追放する。
621090
Portuguese (Brazil)Travessia de CaradhrasFeitiçoDilema do conselho — Começando com você, cada jogador vota em Passo do Chifre Vermelho ou Minas de Moria. Para cada voto em Passo do Chifre Vermelho, procure em seu grimório um card de terreno básico e coloque-o no campo de batalha virado. Se você procurar em seu grimório dessa forma, embaralhe. Para cada voto em Minas de Moria, devolva um card de seu cemitério para sua mão.
Exile Travessia de Caradhras.
621162
SpanishViajar por el CaradhrasConjuroDilema del consejo — Comenzando contigo, cada jugador vota el Paso del Cuerno Rojo o las Minas de Moria. Por cada voto por el Paso del Cuerno Rojo, busca en tu biblioteca una carta de tierra básica y ponla en el campo de batalla girada. Si buscas en tu biblioteca de esta manera, baraja. Por cada voto por las Minas de Moria, regresa una carta de tu cementerio a tu mano.
Exilia Viajar por el Caradhras.
620874

Rulings

datetext
2023-06-16Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
2023-06-16Each player must vote for one of the available options. They can't abstain.
2023-06-16In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.
2023-06-16No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2023-06-16The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

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