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Planeswalkerificate MB2

Card

id51692
artistGuga Baraldi
artistIdse3c6935c-884d-42fe-b4f5-e286c8d0e7e8
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
namePlaneswalkerificate
number565
originalPrintings
originalReleaseDate
originalTextEnchant creature you control
Enchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities —
+1: Add {R}{R}.
−1: Exile the top card of your library. You may play it this turn.
−X: This planeswalker deals X damage to any target.
otherFaceIds
power
printingsMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMB2
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesAura
supertypes
textEnchant creature you control
Enchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities —
+1: Add {R}{R}.
−1: Exile the top card of your library. You may play it this turn.
−X: This planeswalker deals X damage to any target.
toughness
typeEnchantment — Aura
typesEnchantment
uuid53da8c4f-d750-5d7c-b136-cb4fe6d205cd
variations
watermark
setNameMystery Booster 2

Identifiers

id51692
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301238
cardsphereFoilId
cardsphereId129253
deckboxId95382
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id605470a3-9e1d-5e00-9994-c693837163e0
mtgoFoilId
mtgoId
multiverseId677621
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfef4c08c-447e-4a15-859f-45927c06984f
scryfallIllustrationIdab3e3af2-6560-4ca1-8a3c-20cd434e55a4
scryfallOracleIda2e4b83d-efef-480f-a624-7a055d98e589
tcgplayerEtchedProductId
tcgplayerProductId564018
uuid53da8c4f-d750-5d7c-b136-cb4fe6d205cd

Legalities

id51692
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid53da8c4f-d750-5d7c-b136-cb4fe6d205cd
vintage

Purchase URLs

id51692
cardKingdomhttps://mtgjson.com/links/af69c3ca917d2ab7
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/c7abe5b6c4709548
tcgplayerEtched
uuid53da8c4f-d750-5d7c-b136-cb4fe6d205cd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08Loyalty costs on enchanted creature treat putting or removing loyalty counters on/from it to changing its toughness instead. A [+1] cost on a loyalty ability, for example, effectively has a cost of “increase enchanted creature’s toughness by 1,” though it still counts as a loyalty ability. Similarly, a [−X] cost becomes “Reduce enchanted creature’s toughness by X.” You can’t pay a cost that would reduce enchanted creature’s toughness to less than 0.
2024-11-08Other effects can still modify enchanted creature’s power and/or toughness as they would any other creature, and their durations are not affected. For example, Invigorate can give the creature +4/+4 until end of turn. While its toughness is boosted, that toughness can be reduced as a cost to activate its loyalty abilities. However, once the turn ends and Invigorate wears off, if the creature’s toughness is 0 or less, it would be put into a graveyard as a state-based action.
2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08The enchanted creature’s toughness doesn’t turn into loyalty counters. Its toughness is its loyalty, and that value is modified appropriately as the enchanted creature is dealt damage.

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